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	<title>App Chronicles &#187; Best iPhone Apps</title>
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		<title>Pimp Your Screen Review:  It enables you to do just that&#8230;</title>
		<link>http://appchronicles.com/01/pimp-your-screen-review-it-enables-you-to-do-just-that/</link>
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		<pubDate>Sat, 21 Jan 2012 22:23:40 +0000</pubDate>
		<dc:creator>Jared Murray</dc:creator>
				<category><![CDATA[App Reviews]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=32923</guid>
		<description><![CDATA[<p>If you&#8217;re at all like me, you change your iPhone&#8217;s screen about as often as you change your socks; which is to say, quite a bit.</p>
<p>Now, I&#8217;m not exactly the most creative person when it comes to design elements and color schemes. I can&#8217;t design anything my mom would want to put up on</p>]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re at all like me, you change your iPhone&#8217;s screen about as often as you change your socks; which is to say, quite a bit.</p>
<p>Now, I&#8217;m not exactly the most creative person when it comes to design elements and color schemes. I can&#8217;t design anything my mom would want to put up on the refrigerator, and I struggled to comprehend the wonders of MS Paint as a kid growing up. Thankfully, there are a litany of apps out there that help me overcome my creative shortcomings by allowing me to easily customize my iPhone&#8217;s home and lock screen with gorgeous photos, drawings, and designs.</p>
<p>Pimp Your Screen might be one of the best. This app offers a broad selection of well-designed wall papers for iOS devices of all sizes, making it easy to customize your new look.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2012/01/mzl.bcpfodmp.320x480-75.jpg"><img class="size-full wp-image-32924 aligncenter" title="mzl.bcpfodmp.320x480-75" src="http://appchronicles.com/wp-content/uploads/2012/01/mzl.bcpfodmp.320x480-75.jpg" alt="" width="320" height="480" /></a></p>
<p>First of all, take a gander through Pimp Your Screen&#8217;s arsenal of gorgeous retina display ready wallpapers and find which one suits you best. There are plenty of themes for all kind of occasions, including updated ones for whatever current holiday season you are celebrating. Once you&#8217;ve found the one you like best, simply tap SAVE, and the photo will be saved to your device&#8217;s camera roll. From there, hop on over to your camera roll, select said photo, then save it as either a wall paper or lock screen item, and you&#8217;re good to go. Easy peasy lemon squeezy.</p>
<p align="center"><a href="http://appchronicles.com/wp-content/uploads/2012/01/skin.jpg"><img class="aligncenter size-full wp-image-32972" title="skin" src="http://appchronicles.com/wp-content/uploads/2012/01/skin.jpg" alt="" width="360" height="480" /></a></p>
<p>If you want more customization, you can customize the wall paper even further by using the Lock Screen and Home Screen Maker feature. This feature allows you to select your preferred wall paper, but also add on overlay shelves, icon skins, and other images over the original. It&#8217;s actually very easy to do and gives you even more options to customize your specific look.</p>
<p>Personally, being the OCD freak that I am, I rather enjoy the shelves feature. This theme will give an organized look to your screen by placing a shelf underneath all of the apps, thus making them appear to be resting upon a mantle of some sort. The shelving options are numerous, ranging from mahogany style to a futuristic industrial look. It&#8217;s also fun to try and see which shelves couple nicely with certain wall papers, and your customization options are virtually endless.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2012/01/mzl.hmrqchzv.320x480-75.jpg"><img class="size-full wp-image-32927 aligncenter" title="mzl.hmrqchzv.320x480-75" src="http://appchronicles.com/wp-content/uploads/2012/01/mzl.hmrqchzv.320x480-75.jpg" alt="" width="320" height="480" /></a></p>
<p>One thing I particularly liked about the app was that it gave me a preview feature. This feature overlays a set of app icons, or the lock screen, over the wall paper of your choosing so you can take a look at what the proposed job would look like when finished. This saves you the time and effort of going through all of the work yourself, only to get back to your home screen to find out that you don&#8217;t really like the look all that much anyway.</p>
<p>The images and previews load rather quickly, so you it doesn&#8217;t take a lot of time to get the look you want; that is if you&#8217;ve already found the perfect wall paper for whatever your tastes are in that moment, which I&#8217;ll talk more about below.</p>
<p>It&#8217;s great to have such a huge selection of wall papers, but this ultimately can prove to be a little bit of a problem. There really isn&#8217;t a simple, organized way to browse through all of your options. You&#8217;re basically left to just peruse through every picture, one by one, until you have found the one you like. But if you want to keep going to see more, you&#8217;ll have to keep searching through them in a linear manner, one by one, and do the same if you want to regress back to a previous photo. This disorganization is a minor problem, really, but it would certainly make things much easier if you could browse through via category and themes.</p>
<p align="center"><a href="http://appchronicles.com/wp-content/uploads/2012/01/pimp.jpg"><img class="aligncenter size-full wp-image-32970" title="pimp" src="http://appchronicles.com/wp-content/uploads/2012/01/pimp.jpg" alt="" width="360" height="480" /></a></p>
<p>As far as home and lock screen customization apps go, Pimp Your Screen does its job quite nicely. There are already a healthy number of wall paper choices, with more being added on a frequent basis; so if you haven&#8217;t found many you&#8217;re particularly fond of right off the bat, you&#8217;re sure to stumble across one eventually. It&#8217;s simple, easy to use, and does its job nicely. What more can you ask for?</p>
<p>And at the price of a cheeseburger ($.99), it&#8217;s a more than justified purchase. Besides, we could all use one less cheeseburger.</p>
<p><strong>Our Score: 4.5 Out of 5</strong></p>
<hr />
<p> <a href="http://appchronicles.com/01/pimp-your-screen-review-it-enables-you-to-do-just-that/">Pimp Your Screen Review:  It enables you to do just that&#8230;</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>The Adventures of Tintin Review:  Reliving the Days of Your Childhood</title>
		<link>http://appchronicles.com/01/the-adventures-of-tintin-review-reliving-the-days-of-your-childhood/</link>
		<comments>http://appchronicles.com/01/the-adventures-of-tintin-review-reliving-the-days-of-your-childhood/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 18:00:21 +0000</pubDate>
		<dc:creator>Jared Murray</dc:creator>
				<category><![CDATA[Best iPad Apps]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=32486</guid>
		<description><![CDATA[<p>If you&#8217;re anything like me, reliving the days of your childhood is a welcome reprieve. For those of us who were fans of the comic book series &#8220;The Adventures of Tin Tin&#8221;, the past few months have been no exception, with the release of the smash hit movie shot in motion capture.</p>
<p>For those of</p>]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re anything like me, reliving the days of your childhood is a welcome reprieve. For those of us who were fans of the comic book series &#8220;The Adventures of Tin Tin&#8221;, the past few months have been no exception, with the release of the smash hit movie shot in motion capture.</p>
<p>For those of you for whom the movie might not have been enough, though, today we offer you The Adventures of Tin Tin game for iOS devices. The game<em> </em>is based on the 2011 film, though with a few tweaks here and there. As promotional game tie-ins go, they&#8217;re typically pretty disappointing. Fortunately for Tin Tin, that&#8217;s not at all the case; but I&#8217;m getting ahead of myself.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2012/01/mzl.wsfmjjmr.320x480-75.jpg"><img class="aligncenter size-full wp-image-32487" title="mzl.wsfmjjmr.320x480-75" src="http://appchronicles.com/wp-content/uploads/2012/01/mzl.wsfmjjmr.320x480-75.jpg" alt="" width="480" height="320" /></a></p>
<p>Just in case you aren&#8217;t aware of what The Adventures of Tin Tin is all about, here&#8217;s the scoop, via <a href="http://www.imdb.com/title/tt0983193/" target="_blank">IMDB:</a></p>
<p style="padding-left: 30px;">&#8220;Intrepid reporter Tintin and Captain Haddock set off on a treasure hunt for a sunken ship commanded by Haddock&#8217;s ancestor.&#8221;</p>
<p>So, a basic treasure hunting story. What more could an adventurous person want?</p>
<p>The launching point of the game begins with Tintin looking through a market place, whereupon he finds an ornate sailing ship model. Immediately after making the purchase, our protagonist encounters a rude man named Ivan, who offers to buy the ship off of Tintin. After being refused, Ivan stomps away in a huff, leaving Tintin rather perplexed. Not long after, Tintin is assaulted and has his ship stolen. Using his natural detective inclinations, he is able to surmise who he thinks is behind the robbery, and sets out to get back his stolen ship.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2012/01/mzl.sdzxcwfe.320x480-75.jpg"><img class="aligncenter size-full wp-image-32488" title="mzl.sdzxcwfe.320x480-75" src="http://appchronicles.com/wp-content/uploads/2012/01/mzl.sdzxcwfe.320x480-75.jpg" alt="" width="480" height="320" /></a></p>
<p><em>The Adventures of Tintin – The Game</em> is an amalgamation of many different genres. One minute players will be using third-person stealth to sneak into a mansion, the next they will be on-rails, running away from an angry dog, solving puzzles, and competing in quick time events to escape. It’s a really impressive mix of ideas, and will keep the player interested throughout.</p>
<p>The controls are generally responsive, although sometimes the game didn’t correctly recognize swipes. Moving the character feels really smooth, with the on-screen virtual d-pad reacting well. At the start of the game the player is asked if they wish to turn on motion controls, and it’s something worth doing as there is some clever implementation further in. There’s also some nice interaction in cutscenes, where the player can tap the screen to collect coins as the camera pans around.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2012/01/mzl.dyxmgalo.320x480-75.jpg"><img class="aligncenter size-full wp-image-32489" title="mzl.dyxmgalo.320x480-75" src="http://appchronicles.com/wp-content/uploads/2012/01/mzl.dyxmgalo.320x480-75.jpg" alt="" width="480" height="320" /></a></p>
<p>One thing that really stands out to me is the quality of the graphics. The game comes in at a hefty 846 MB, and the developers at Gameloft used every bit of that space to give the player a wonderfully thought out and imaginative experience. All character models look fantastic, especially Tintin, and the environments are superb.</p>
<p>As superb as the graphics are, the same can’t really be said about the voice acting, which is weak at best. Also, unfortunately my game seemed to suffer from a high number of crashes, and every time one happened it would take about ten minutes and multiple reloads for the game to work again. Obviously this was incredibly frustrating, and whole areas would have to be repeated.</p>
<p>Overall, I found this game to be fantastically entertaining, even with the periodic crash problems. Like I said before, most promotional tie-in games are incredibly subpar and have a rushed feel to them, but not Tintin. The game stands alone pretty well, even if you&#8217;ve never seen the movie. It&#8217;s easy to follow, but still gives a little bit of a challenge and mystery to keep you occupied, and it has a very clean nature to it, so it&#8217;s perfect for kids and grown ups alike.</p>
<p>The Adventures of Tintin comes with a $4.99 price tag, but for an immersive game like this, the price is well worth it.</p>
<hr />
<p> <a href="http://appchronicles.com/01/the-adventures-of-tintin-review-reliving-the-days-of-your-childhood/">The Adventures of Tintin Review:  Reliving the Days of Your Childhood</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Amazing Breaker Review: Explosive Fun!</title>
		<link>http://appchronicles.com/01/amazing-breaker-review-explosive-fun/</link>
		<comments>http://appchronicles.com/01/amazing-breaker-review-explosive-fun/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 00:19:21 +0000</pubDate>
		<dc:creator>Writer@Large</dc:creator>
				<category><![CDATA[App Reviews]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=31661</guid>
		<description><![CDATA[<p>Puzzle games in the vein of Angry Birds and Cut the Rope &#8212; puzzlers with simple basics, lots of game levels, and three-starred ratings &#8212; have become a cornerstone staple of the App Store. One recent release that&#8217;s distinguished itself from the pack is Amazing Breaker , a catapult-style puzzler that packs a big bang.</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0561.png"><img class="alignright size-medium wp-image-32103" title="IMG_0561" src="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0561-200x300.png" alt="" width="200" height="300" /></a>Puzzle games in the vein of Angry Birds and Cut the Rope &#8212; puzzlers with simple basics, lots of game levels, and three-starred ratings &#8212; have become a cornerstone staple of the App Store. One recent release that&#8217;s distinguished itself from the pack is Amazing Breaker <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Famazing-breaker%252Fid421088863%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0pt none;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Amazing Breaker - Dekovir, Inc." /></a>, a catapult-style puzzler that packs a big bang.</p>
<p>In Amazing Breaker, you launch glowing, exploding baubles at colorful sculptures of ice. The goal is to blow up as much of the sculpture as possible; the more you blow up, the better your ranking, and if you don&#8217;t hit a destructive minimum you fail and have to start over. Helping you along the way are various kinds of bombs &#8212; chaining bombs, ghost bombs, bombs that split into threes &#8212; and you also have the ability to earn more bombs as you destroy (and figuring out how to get those extra bombs is necessary to defeat some levels).</p>
<p>In general, the game is very fun to play. Any game that roots itself in explosive destruction is a good one. Firing off bombs is fun, and creating chains of six, seven, <a href="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0563.png"><img class="alignleft size-medium wp-image-32104" title="IMG_0563" src="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0563-200x300.png" alt="" width="200" height="300" /></a>even eight bombs to all explode in a row is both challenging and rewarding. Like any good puzzle game, this one offers that &#8220;one more try&#8221; element &#8212; if you fail, you want to do it just *one more time*, and if you succeed, there&#8217;s just *one more level* to play before you&#8217;re done.</p>
<p>The game&#8217;s interesting visuals help, too. Instead of bright, clean colors or a cartoony look, this game almost feels Victorian, with a steampunk flavoring to it. The &#8220;ice sculptures&#8221; that you destroy look great, generally, with some interesting color use and a sheen that almost feels like glass.</p>
<p>That&#8217;s not to say the game doesn&#8217;t suffer from some problems. Principal amongst these is that there&#8217;s simply not enough room at the bottom of the screen to aim and align your shot. The catapult is too close to the scoring bar, and so when you pull all the way back you can easily slip into the scoring zone and launch before you&#8217;re ready. This can get really frustrating!</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0559.png"><img class="alignright size-medium wp-image-32102" title="IMG_0559" src="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0559-200x300.png" alt="" width="200" height="300" /></a>There&#8217;s also some issues with difficulty. First, it&#8217;s one of those games that only awards you a full 3 stars with 100% destruction; so even if there&#8217;s a sliver of ice left, a handful of pixels so small you can barely see it &#8230; that&#8217;s 99% and you&#8217;re out one star. These kinds of games can definitely irritate.</p>
<p>Second, the game sometimes suffers from a bumpy difficulty progression. One board can seem ridiculously easy; but it can be followed by a board that makes you want to spit in frustration. Granted, all puzzle games suffer this to some degree. But the problem seemed especially acute at times in Amazing Breaker. I hope future levels even things out a bit.</p>
<p>While I don&#8217;t foresee Amazing Breaking joining the ranks of an Angry Birds or a Cut the Rope in the annals of all-time great puzzle games, it is a very solid title. With some update tweaks and some better managed update levels, it can certainly become one of those games you keep on your iPhone for a long time.</p>
<p><strong>Our Score:</strong> 4 out of 5.</p>
<p><a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Famazing-breaker%252Fid421088863%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="Amazing Breaker - Dekovir, Inc." /></a></p>
<hr />
<p> <a href="http://appchronicles.com/01/amazing-breaker-review-explosive-fun/">Amazing Breaker Review: Explosive Fun!</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Sonic CD Review: Powerful Port of a Classic Sequel</title>
		<link>http://appchronicles.com/01/sonic-cd-review-powerful-port-of-a-classic-sequel/</link>
		<comments>http://appchronicles.com/01/sonic-cd-review-powerful-port-of-a-classic-sequel/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 20:27:18 +0000</pubDate>
		<dc:creator>Writer@Large</dc:creator>
				<category><![CDATA[App Reviews]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=32132</guid>
		<description><![CDATA[<p>Sega continues to port out the Sonic series to iOS with Sonic CD . This is an achievement, as Sonic CD was one of the lesser-played of the classic Sonic 2D games (it was a release for the Sega CD system, which never really gained popularity back in the 1990s) and it hasn&#8217;t been regularly</p>]]></description>
			<content:encoded><![CDATA[<p>Sega continues to port out the Sonic series to iOS with Sonic CD <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fsonic-cd%252Fid454316134%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Sonic CD - SEGA" /></a>. This is an achievement, as Sonic CD was one of the lesser-played of the classic Sonic 2D games (it was a release for the Sega CD system, which never really gained popularity back in the 1990s) and it hasn&#8217;t been regularly ported the way the original games have. It&#8217;s arrival on iOS is a welcome one, and the port is about as good as can be. There are a few flaws, but overall this is another great port from Sega.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/mzl.ucrqyehx.320x480-75.jpg"><img class="size-full wp-image-32137 aligncenter" title="mzl.ucrqyehx.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/12/mzl.ucrqyehx.320x480-75.jpg" alt="" width="480" height="360" /></a></p>
<p>The Sonic CD port was done using the Retro Engine, a system developed independently by Christian Whitehead. Apparently, the process was a difficult one &#8212; for technical reasons, Sonic CD couldn&#8217;t be ported as easily as the other Sonic games.  But Whitehead&#8217;s achieved something nice here. The whole game is impressively ported. It looks good, it plays well, and it&#8217;s as complete as copyright will allow. It even includes the awesome opening animation!</p>
<p>In addition, the game comes with some neat extras, such as the option to use the Japanese or American soundtrack (it defaults to Japanese) and the original or Genesis spin dash. There are also Game Center achievements (a welcome nod to modern gaming),leader boards, and unlockable extras. All in all, there is a lot of Sonic gameplay here. It&#8217;s the most robust Sonic port we&#8217;ve seen, apart from Sonic Racing.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/mzl.rukmefnn.320x480-75.jpg"><img class="size-full wp-image-32136 aligncenter" title="mzl.rukmefnn.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/12/mzl.rukmefnn.320x480-75.jpg" alt="" width="480" height="360" /></a></p>
<p>The one thing about the port I&#8217;m not particularly fond of is the limited d-pad. It&#8217;s trying to imitate a Sega controller, but it&#8217;s just &#8230; not good. This sort of thing doesn&#8217;t work well without the tactile feel of the d-pad. Personally, I&#8217;d prefer a floating virtual pad, as has become the standard in iOS gaming, or even the looser virtual stick from Sonic 4.</p>
<p>The game itself is more difficult to review, as we&#8217;re talking a classic of a bygone era. Sonic CD is generally well-loved by fans of the series. It takes it&#8217;s cues from the other Sonic 2D titles, so anyone who&#8217;s played the other iOS ports will recognize the green grass level, the water level, the casino level, etc.  Sonic CD did not forge new territory when it released.</p>
<p>Where the game got innovative was in its time travel mechanism. Sonic CD was one of the first games to use the &#8220;same level in past, present, and future&#8221; trick that we&#8217;ve seen many times since. This is both a blessing and a curse for the game. It can be very confusing for more casual players, like those who have only been introduced to Sonic via the iOS ports. For hardcore players willing to invest the time, though, figuring out when to go into the past, what future to use (Good or Bad futures exist in the game), and how to achieve maximum success can be a blast. If you&#8217;re a speed player, though, Sonic CD can get a little frustrating.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/mzl.dxspkmin.320x480-75.jpg"><img class="size-full wp-image-32135 aligncenter" title="mzl.dxspkmin.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/12/mzl.dxspkmin.320x480-75.jpg" alt="" width="480" height="360" /></a></p>
<p>So, bottom line: Christian Whitehead did a phenomenal job porting this. If you like the Sonic franchise and have enjoyed Sega&#8217;s previous iOS ports, this is a no-brainer. Buy the game. If you&#8217;re new to the Sonic franchise, I&#8217;d say start somewhere else and work your way up to this one. Sonic CD is a great game, but it&#8217;s neither the purest nor the easiest entry into the franchise.<br />
<strong><br />
Our score: </strong>4.5 out of 5.<br />
<a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fsonic-cd%252Fid454316134%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="Sonic CD - SEGA" /></a></p>
<hr />
<p> <a href="http://appchronicles.com/01/sonic-cd-review-powerful-port-of-a-classic-sequel/">Sonic CD Review: Powerful Port of a Classic Sequel</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Grand Theft Auto III Review: An Amazing Rendition of the Console Classic on the iOS</title>
		<link>http://appchronicles.com/12/grand-theft-auto-iii-review-an-amazing-rendition-of-the-console-classic/</link>
		<comments>http://appchronicles.com/12/grand-theft-auto-iii-review-an-amazing-rendition-of-the-console-classic/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 17:16:31 +0000</pubDate>
		<dc:creator>Devin Wieland</dc:creator>
				<category><![CDATA[App Reviews]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=31612</guid>
		<description><![CDATA[<p>Little introduction is required when talking about the Grand Theft Auto franchise from Rockstar Games. Chances are, you’ve played through the whole thing on Playstation 2—or you’ve at least heard people complaining about its glorification of violence and crime… While we don’t expect this iPhone/iPad port to re-spark those annoying debates, it won’t be for</p>]]></description>
			<content:encoded><![CDATA[<p>Little introduction is required when talking about the Grand Theft Auto franchise from Rockstar Games. Chances are, you’ve played through the whole thing on Playstation 2—or you’ve at least heard people complaining about its glorification of violence and crime… While we don’t expect this iPhone/iPad port to re-spark those annoying debates, it won’t be for lack of loyalty to the original. For $4.99, Rockstar has given us the mobile GTA we’ve been waiting for. It’s open-world action how it was meant to be on the iOS platform, and for now Grand Theft Auto III <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fgrand-theft-auto-3%252Fid479662730%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Grand Theft Auto 3 - Rockstar Games" /></a> has buried Gameloft and their Gangstar ripoffs.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/Picture-24.png"><img class="aligncenter size-full wp-image-31615" title="Picture 24" src="http://appchronicles.com/wp-content/uploads/2011/12/Picture-24.png" alt="" width="449" height="307" /></a></p>
<p>So what puts GTA miles ahead of the competition? Where to start… From top to bottom, Rockstar has brought the whole Liberty City atmosphere to the iPhone. That means the characters, the music, the dialogue, and the compelling missions are all represented—and with surprising execution. It’s interesting to notice how much these creative touches make a difference, because when you turn to the controls, we find that GTA III is not without it’s flaws.</p>
<p>For the most part, you can navigate around the city without much trouble. Walking, running, and driving are pleasurable experiences by and large. It’s when things get dicey that the mobile version of GTA starts to feel a little less polished. Gunplay in particular can be frustratingly inaccurate, relying on an auto-target system that can leave you shooting multiple pedestrians rather than the fleeing villain who owes your boss money. This troublesome shooting system can be lumped in with the turn arrows that dictate your vehicle’s direction. These elements are definite workarounds when compared to the precision that existed on the console version of GTA III, and they serve to make the mobile version much harder (which can be a turnoff at times). When working with a screen full of digital “buttons,” it’s all too easy for things to descend into frustration in a hurry.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/Picture-23.png"><img class="aligncenter size-full wp-image-31614" title="Picture 23" src="http://appchronicles.com/wp-content/uploads/2011/12/Picture-23.png" alt="" width="450" height="300" /></a>But enough about the game’s flaws, because there are precious few others to mention… I’ve got to admit that some of the things making this a standout title in the App Store are intangibles. It’s far more possible to lose yourself in Liberty City than it is in any other open-world game available for iPhone. While Gameloft’s efforts might LOOK similar, they’re not as tightly-scripted and nowhere near as compelling. In GTA III, you’ll often find yourself replaying a mission until your eyes get tired of staring at the screen—never giving a second thought to the fact that you’re gunning down a bad guy while in a full-on police pursuit, and it’s all on your iPhone in full 3D… The quality of what goes on in Liberty City is good enough to make you forget this incredible feat and just focus on the downright good times to be had.</p>
<p><object width="500" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/AsmSw_WDuUQ?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="500" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/AsmSw_WDuUQ?version=3&amp;hl=en_US&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>So whether you’re a veteran returning to your old haunts 10 years after the fact, or if this is your first time stepping foot in Liberty City, get ready for a wild ride. As was always the case, one of the great things about GTA III is that it can be played however you’d like. Just get behind the wheel of a sports car and cruise around if you feel like it, or get busy taking jobs if you want to pull in cash and purchase some nasty weapons. We’re glad to see this departure from Chinatown Wars (or this return to traditional gameplay), and we can only hope that the community response to this 10th anniversary edition of GTA will encourage Rockstar to get busy bringing something completely original to the App Store. This port is more than enough to ensure that iOS gamers all over would highly anticipate such a release.</p>
<p><strong>Our Score:  4 Out of 5</strong></p>
<p><a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fgrand-theft-auto-3%252Fid479662730%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="Grand Theft Auto 3 - Rockstar Games" style="border: 0;"/></a></p>
<hr />
<p> <a href="http://appchronicles.com/12/grand-theft-auto-iii-review-an-amazing-rendition-of-the-console-classic/">Grand Theft Auto III Review: An Amazing Rendition of the Console Classic on the iOS</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Snapseed Review:  Most powerful Photo editing app in the App Store?</title>
		<link>http://appchronicles.com/12/snapseed-review-most-powerful-photo-editing-app-in-the-app-store/</link>
		<comments>http://appchronicles.com/12/snapseed-review-most-powerful-photo-editing-app-in-the-app-store/#comments</comments>
		<pubDate>Sun, 18 Dec 2011 17:56:10 +0000</pubDate>
		<dc:creator>Jared Murray</dc:creator>
				<category><![CDATA[App Reviews]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=31209</guid>
		<description><![CDATA[<p>If you read my last review about Instagram, you&#8217;re quite aware of how much I love the app. It&#8217;s easy to use and incredibly fun to experiment with. That being said, you are kind of limited in what you can do with your photographs (though that isn&#8217;t always a bad thing).</p>
<p>Enter Snapseed, from the</p>]]></description>
			<content:encoded><![CDATA[<p>If you read my last <a href="http://appchronicles.com/12/instagram-review-this-app-is-2011s-1-iphone-app-for-a-reason/" target="_blank">review about Instagram</a>, you&#8217;re quite aware of how much I love the app. It&#8217;s easy to use and incredibly fun to experiment with. That being said, you are kind of limited in what you can do with your photographs (though that isn&#8217;t always a bad thing).</p>
<p>Enter Snapseed, from the folks at Nik Software.</p>
<p align="center"><a href="http://appchronicles.com/12/snapseed-review-most-powerful-photo-editing-app-in-the-app-store/mzl-ozwiyvnz-320x480-75/" rel="attachment wp-att-31219"><img class="alignnone size-full wp-image-31219" title="mzl.ozwiyvnz.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/12/mzl.ozwiyvnz.320x480-75.jpg" alt="" width="480" height="320" /></a></p>
<p>Snapseed is a powerful photo editor for the iPhone, iPod Touch, and iPad, packaged in a dead simple way that minimizes the confusion and intimidation many amateur photographers experience.</p>
<p>In a lot of ways, Snapseed for iPhone and iPad is comparable to iPhoto, in that you are given easy to use tools to adjust your photos, including color, exposure, cropping, straightening, and tuning, as well as adjusting saturation, contrast, and white balance.</p>
<p>If these features are too much for you or a little intimidating and you&#8217;re not sure what to do with them, you can also add some vintage over-lays to your photos, á la Instagram. While there aren&#8217;t as many options as Instagram, these work just fine, in my opinion.</p>
<p align="center"><a href="http://appchronicles.com/12/snapseed-review-most-powerful-photo-editing-app-in-the-app-store/mzl-vvxbjwkj-320x480-75/" rel="attachment wp-att-31220"><img class="alignnone size-full wp-image-31220" title="mzl.vvxbjwkj.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/12/mzl.vvxbjwkj.320x480-75.jpg" alt="" width="320" height="480" /></a></p>
<p>Here&#8217;s a great run down of Snapseed&#8217;s features:</p>
<p><strong><span style="text-decoration: underline;">Basic Adjustments</span></strong></p>
<p>• Take Photos – Open photos from the Camera Roll or take new photos.</p>
<p>•Auto Correct &#8211; Automatically analyzes your photo and adjusts color and exposure to perfection.</p>
<p>• Selective Adjust &#8211; Make precise selections and enhancements to specific areas of your photos in seconds with Nik Software’s revolutionary U Point technology.</p>
<p>• Tune Image &#8211; Use Ambience to create depth and vibrancy that uniquely adapts to colors and textures. Adjust White Balance, Saturation, Contrast, more.</p>
<p>• Straighten &amp; Rotate &#8211; Rotate 90° and/or straighten photos with simple gesture controls.</p>
<p>• Crop &#8211; Easily crop images to remove distracting parts of your photo, now with standard aspect ratios.</p>
<p><strong><span style="text-decoration: underline;">Enhancements</span></strong></p>
<p><strong></strong>• Black &amp; White &#8211; Get that classic Black and White look with this darkroom-inspired filter.</p>
<p>• Vintage Films &#8211; Make any photo look like a vintage color film photo from the 50’s, 60’s or 70’s.</p>
<p>• Drama &#8211; Add style with a custom effect specifically tailored to your photos, ranging from subtle textures to wildly artistic effects.</p>
<p>• Grunge &#8211; Give your photos a totally unique, hip, and dingy look.</p>
<p>• Tilt-Shift &#8211; Create a narrow in-focus area designed to simulate depth of field, common in a Miniature Scene look.</p>
<p>• Details &#8211; Enhance details with traditional sharpening or the unique Structure control found in the Nik Software professional products.</p>
<p>• Center Focus &#8211; Draw attention to the subject of your photo by blurring the surrounding background.</p>
<p>• Organic Frames &#8211; Add stylized borders to photos for the perfect finishing touch.</p>
<p align="center"><a href="http://appchronicles.com/12/snapseed-review-most-powerful-photo-editing-app-in-the-app-store/mzl-hmdeuzvw-320x480-75/" rel="attachment wp-att-31217"><img class="alignnone size-full wp-image-31217" title="mzl.hmdeuzvw.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/12/mzl.hmdeuzvw.320x480-75.jpg" alt="" width="320" height="480" /></a></p>
<p><strong><span style="text-decoration: underline;">Sharing</span></strong></p>
<p>• Email &#8211; Send images at original resolution.</p>
<p>• Social &#8211; Share on Facebook, Flickr, and Twitter (using iOS5).</p>
<p>• Print &#8211; Print wirelessly using Apple’s AirPrint technology</p>
<p>Now I consider myself to be a novice when it comes to photography, so the Auto Correct feature is a life saver in my book. It allows me to easily adjust the photo&#8217;s color and contrast setting without having to worry about what effects this might have on other aspects of my photo.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/selective-adjustment-snapseed.jpg"><img src="http://appchronicles.com/wp-content/uploads/2011/12/selective-adjustment-snapseed.jpg" alt="" title="selective-adjustment-snapseed" width="480" height="351" class="aligncenter size-full wp-image-31536" /></a></p>
<p>With Selective adjustment, you have the ability to do exactly what its name implies: select an area (or areas) of a photo and adjust them manually. For instance, if I have a photo of myself and three of my friends, it&#8217;s quite possible that I can adjust the saturation, contrast, and brightness of all of our faces to varying degrees. This gives the user even more control over what they want to do with the photo, and that can never be a bad thing.</p>
<p>Most of the other features are straightforward and highly simple to use. All you have to do is swipe up/down to select the enhancement of your choosing, and then swipe left/right to adjust said enhancement. This provides an intuitive feel to the app&#8217;s capabilities, and allows you to see your adjustments in real time.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/snapseedipad.jpg"><img src="http://appchronicles.com/wp-content/uploads/2011/12/snapseedipad.jpg" alt="" title="snapseedipad" width="480" height="351" class="aligncenter size-full wp-image-31535" /></a></p>
<p>As for the enhancements, they&#8217;re just as simple to use. Want to apply a tilt-shift effect? Just tap the icon and adjust with two fingers how big you want the effect to be, where you want it on the photo, and voilá, you&#8217;re good to go.</p>
<p>One feature that is incredibly useful is the ability to dump RAW images from a camera via Apple&#8217;s Camera Connection Kit. The drawback to this, though, is that you need an iPad 2 or an iPhone 4/4S.</p>
<p>Nik also says that the app will work with images up to 16 megapixels on these devices, so you have the opportunity for some serious photo editing right on your mobile device. If you don&#8217;t have these most current devices, you are relegated to 6.25 megapixels or lower and RAW image processing will not be available to you.</p>
<p>While experimenting with it on my iPhone, it quickly became apparent to me that I was utilizing one of the most powerful photo editing apps on the market. The ease of use with which I was afforded by Snapseed made it a fun and worthwhile experience.</p>
<p>It comes with a fairly hefty price tag at $4.99, but there&#8217;s a reason why Apple labeled the Snapseed as its Rewind iPad App of the Year. You get an amazing amount of capability out of that 5 bucks, while on the flip side you might pay 6x&#8217;s that amount for other comparable editing software programs for the Mac. For all that you get for that kind of price, I&#8217;d be hard pressed to find another photo editing app as good as Snapseed.</p>
<hr />
<p> <a href="http://appchronicles.com/12/snapseed-review-most-powerful-photo-editing-app-in-the-app-store/">Snapseed Review:  Most powerful Photo editing app in the App Store?</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Infinity Blade 2 Review: Yes, it gets even Better!</title>
		<link>http://appchronicles.com/12/infinity-blade-2-review-yes-it-gets-even-better/</link>
		<comments>http://appchronicles.com/12/infinity-blade-2-review-yes-it-gets-even-better/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 20:19:54 +0000</pubDate>
		<dc:creator>Devin Wieland</dc:creator>
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		<guid isPermaLink="false">http://appchronicles.com/?p=31309</guid>
		<description><![CDATA[<p>The visual flair of the original Infinity Blade made it really hard to point out any flaws. But, looking back, we see that they were there… The story—though mysterious—was shallow and repetitive, and while the combat was innovative, it didn’t all play out as well as it could have…</p>
<p>I only feel comfortable nitpicking that</p>]]></description>
			<content:encoded><![CDATA[<p>The visual flair of the original Infinity Blade made it really hard to point out any flaws. But, looking back, we see that they were there… The story—though mysterious—was shallow and repetitive, and while the combat was innovative, it didn’t all play out as well as it could have…</p>
<p>I only feel comfortable nitpicking that great game because of what Chair Entertainment Group has done with the sequel. Infinity Blade 2 <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Finfinity-blade-ii%252Fid447689011%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Infinity Blade II - Chair Entertainment Group, LLC" /></a> is everything you might have hoped. All the things we loved about the original have been expanded and most of the rough spots smoothed over. There’s simply not a better looking game in the App Store. Maybe I’ll regret saying it later, but with Infinity Blade 2, Chair has used the Unreal Engine to slash its way to near perfection.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/12/IB2_Screen_SaydhisEstate-525x295.jpg"><img class="aligncenter size-full wp-image-31311" title="IB2_Screen_SaydhisEstate-525x295" src="http://appchronicles.com/wp-content/uploads/2011/12/IB2_Screen_SaydhisEstate-525x295.jpg" alt="" width="450" height="253" /></a></p>
<p>You’ll get the sense that this is a serious sequel right from the beginning, when you’re met with a beautifully crafted prologue that walks you through some fights and sets up the story. It’s clear right away that the narrative is going deeper this time, as it gets more meta and allows itself to gain complexity over time. For all the atmospheric, creepy moods found in the original, its great fun to see that competent writers are behind Infinity Blade, and they’ll definitely keep you interested in between the swiping battles.</p>
<p>The gameplay tweaks don’t change the formula that made the first Infinity Blade so awesome, but they do serve to improve the experience. For example, the parry action is far more precise and usable—which is a good thing, because you can’t endlessly dodge anymore without getting fatigued and taking damage. Other factors that change the experience (for the better) include things like dual weapons and weapon gems (for bonus effects). None of these things overhaul the sort of fights return gamers rightfully expect, but they definitely take them to the next level.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/12/Picture-21.png"><img class="aligncenter size-full wp-image-31313" title="Picture 21" src="http://appchronicles.com/wp-content/uploads/2011/12/Picture-21.png" alt="" width="451" height="299" /></a></p>
<p>Since Infinity Blade offers fights that are exclusively one-on-one, it’s worth noting the obvious effort that has been put into mixing up the strategies of your opponents. Their attacks come at you from a slew of new angles, requiring quick reactions and a sense of timing that sometimes takes a while to grasp… The size of these monsters, their weapons, their armor—everything offers something new to look at and a more difficult challenge to be faced on the battle floor.</p>
<p>Infinity Blade continues to be the franchise to track for any self-respecting iOS gamer. Unfortunately, it’s understandable if certain players didn’t feel that way after their first experiences with this sequel. Some widely-publicized bugs and glitches kept it from performing at its peak on slightly older devices like the iPhone 4, and this led some to assume that Chair had dropped the ball. But after a few short days the developer was back in the App Store with an update to address some of these issues, and while not everything might be worked out just yet, we feel confident that Chair isn’t going to leave anyone behind, and you can bet that you’ll definitely get $6.99 worth of entertainment out of Infinity Blade 2.</p>
<p><object width="500" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/lHE6IYKhIUE?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="500" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/lHE6IYKhIUE?version=3&amp;hl=en_US&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>In all the coverage of this game since it’s release, not once have I seen anyone refer to it as a letdown compared to the original. That question won’t even be on your mind from the moment you launch the app and get swept into its world.</p>
<p><strong>Our Score:  5 Out of 5</strong></p>
<p><a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Finfinity-blade-ii%252Fid447689011%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="Infinity Blade II - Chair Entertainment Group, LLC" style="border: 0;"/></a></p>
<hr />
<p> <a href="http://appchronicles.com/12/infinity-blade-2-review-yes-it-gets-even-better/">Infinity Blade 2 Review: Yes, it gets even Better!</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Batman Arkham City Lockdown Review: Dark, Gritty Fighting Game</title>
		<link>http://appchronicles.com/12/batman-arkham-city-lockdown-review-dark-gritty-fighting-game/</link>
		<comments>http://appchronicles.com/12/batman-arkham-city-lockdown-review-dark-gritty-fighting-game/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 19:51:37 +0000</pubDate>
		<dc:creator>Writer@Large</dc:creator>
				<category><![CDATA[App Reviews]]></category>
		<category><![CDATA[App Trailers]]></category>
		<category><![CDATA[Best iPad Apps]]></category>
		<category><![CDATA[Best iPhone Apps]]></category>
		<category><![CDATA[iPad Reviews]]></category>
		<category><![CDATA[iPhone Reviews]]></category>
		<category><![CDATA[Top Rated Apps]]></category>

		<guid isPermaLink="false">http://appchronicles.com/?p=31191</guid>
		<description><![CDATA[<p>Holy Touch Controls, Batman! It&#8217;s a Batman game for iOS!</p>
<p>Out of nowhere last week, Batman: Arkham City Lockdown  appeared in the App Store. And it turned out to be a very pleasant surprise. Built with the Unreal Engine &#8212; the graphically gorgeous engine that&#8217;s given us such games as Infinity Blade, Dark Meadow, and</p>]]></description>
			<content:encoded><![CDATA[<p>Holy Touch Controls, Batman! It&#8217;s a Batman game for iOS!</p>
<p>Out of nowhere last week, Batman: Arkham City Lockdown <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fbatman-arkham-city-lockdown%252Fid459850726%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Batman Arkham City Lockdown - Warner Bros." /></a> appeared in the App Store. And it turned out to be a very pleasant surprise. Built with the Unreal Engine &#8212; the graphically gorgeous engine that&#8217;s given us such games as Infinity Blade, Dark Meadow, and Epoch &#8212; Batman: Arkham City Lockdown is a combat-heavy brawling game that delivers a gritty, fun bit of superhero action.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0747.png"><img class="size-full wp-image-31266 aligncenter" title="IMG_0747" src="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0747.png" alt="" width="491" height="369" /></a></p>
<p>There&#8217;s good and bad at the heart of B:ACL. On the one hand, you&#8217;re going to be like, &#8220;OMG! I&#8217;m playing a totally awesome Batman game on my iPad!&#8221; And that&#8217;s very cool, especially as this one is tied to the recent Batman Arkham-themed console game. And yes, the thing looks gorgeous. The Unreal engine is quickly becoming the graphical king of iOS, and here it allows for a gritty, shadowy, urban decay look that definitely fits the Dark Knight. This game doesn&#8217;t quite reach the levels of beautiful that Infinity Blade 2 does, but it stands toe-to-toe graphically with apps like <a title="Dead Space review" href="http://appchronicles.com/02/dead-space-for-ipad-review-bigger-is-better/">Dead Space</a>.</p>
<p>On the other hand, the Unreal engine also brings with it that certain lack of open gameplay that all Unreal games have. You don&#8217;t get a world to navigate, can&#8217;t move freely or attack what you wish. Movement happens in cinematics and combat is a timed-swipe affair. Recently, the Unreal-fueled <a title="Dark Meadow review" href="http://appchronicles.com/10/the-dark-meadow-review-creepy-grind-intensive-adventure/">Dark Meadow</a> successfully tied some real navigation and storytelling into things, but B:ACL strictly goes the Infinity Blade route: defeat an enemy, move forward, defeat the next enemy. It&#8217;s more Street Fighter than Batman: Arkham City.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0744.png"><img class="size-full wp-image-31265 aligncenter" title="IMG_0744" src="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0744.png" alt="" width="491" height="369" /></a></p>
<p>As a result, the game can feel repetitive. Defeating enemies is generally a matter of blocking to daze, then punching repeatedly, then dodging rage-fueled attacks, then repeating the cycle. The game is also what you might call &#8220;grind-y&#8221;, something it shares with other Unreal games. It&#8217;s also somewhat short, with only four areas and four boss fights.</p>
<p>Still, the game is fun to play. While typical enemy fights get repetitive (you&#8217;ll get sick of hearing  &#8221;I&#8217;m gonna kill you, Bat-freak!&#8221;), the boss fights do require more nuance, and even regular fights are sometimes broken up by tap-combo special finishing moves.  In addition, there are promised &#8220;Coming Soon!&#8221; bosses that virtually guarantee future updates and added gameplay, hopefully with a little opening up of the combat system.</p>
<p>One Unreal Engine element the game employs to good effect is a leveling system. By earning WayneTech points, you can improve Batman&#8217;s combat speed, health, armor, and other attributes, or buy gadgets like Smoke Bombs and a Bat Swarm.  These elements encourage you to keep playing, as you build up Batman&#8217;s prowess and bag of tricks. Honestly, if you want a quick shortcut to the first boss, purchase a dollar&#8217;s worth of WayneTech points (5000 of them) and upgrade each of your key abilities at least once, then purchase a gadget. Once you start leveling, the WayneTech points come fast enough that you&#8217;ll probably not want to purchase again.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0748.png"><img class="size-full wp-image-31267 aligncenter" title="IMG_0748" src="http://appchronicles.com/wp-content/uploads/2011/12/IMG_0748.png" alt="" width="491" height="369" /></a></p>
<p>This game has a good offering of extras. First and foremost are IAP skins that make Batman look like either the Animated Series version, the Dark Knight Returns version, or the Batman Beyond version. [Given the dark nature of the game, I couldn't resist old, fat Dark Knight Returns Batman.] There are also some free comic books to read, character biographies, wallpapers,  and Game Center integration with achievements (yay!).</p>
<p>In the end, I can forgive this game its flaws, because it&#8217;s just so much fun to pound thug face as Batman. Would I have enjoyed a little more story, a little more pacing? Sure, but I&#8217;m down with a brawler. If you enjoy Infinity Blade and the Unreal Engine experience, then you&#8217;ll want to play this, too.  While it&#8217;s a bit of a one-note play experience, but it&#8217;s a pretty good note, and at a fair price, too.</p>
<p><strong>Our Score:</strong> 4 out of 5.</p>
<p><a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fbatman-arkham-city-lockdown%252Fid459850726%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="Batman Arkham City Lockdown - Warner Bros." /></a></p>
<p><object width="480" height="355" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/oRyJIgy3hsM?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="480" height="355" type="application/x-shockwave-flash" src="http://www.youtube.com/v/oRyJIgy3hsM?version=3&amp;hl=en_US&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>&nbsp;</p>
<hr />
<p> <a href="http://appchronicles.com/12/batman-arkham-city-lockdown-review-dark-gritty-fighting-game/">Batman Arkham City Lockdown Review: Dark, Gritty Fighting Game</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Tiny Tower Review: Freemium Fun that Made it Apple&#8217;s Top iPhone Game of 2011</title>
		<link>http://appchronicles.com/12/tiny-tower-review-freemium-fun/</link>
		<comments>http://appchronicles.com/12/tiny-tower-review-freemium-fun/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 00:28:36 +0000</pubDate>
		<dc:creator>Writer@Large</dc:creator>
				<category><![CDATA[App Reviews]]></category>
		<category><![CDATA[Best iPad Apps]]></category>
		<category><![CDATA[Best iPhone Apps]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[iPad Reviews]]></category>
		<category><![CDATA[iPhone Reviews]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=31132</guid>
		<description><![CDATA[<p>So, instead of a high-powered game like Real Racing 2, or a popular puzzler like Angry Birds Rio, Apple has chosen Tiny Tower  as their 2011 iPhone Game of the Year.  This little, unassuming time and resource management game may seem like an unlikely winner. Its strengths lie in its deft application of the freemium</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/mzl.hmtfjpin.320x480-75.jpg"><img class="alignleft size-thumbnail wp-image-31149" title="mzl.hmtfjpin.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/12/mzl.hmtfjpin.320x480-75-230x345.jpg" alt="" width="230" height="345" /></a>So, instead of a high-powered game like Real Racing 2, or a popular puzzler like Angry Birds Rio, Apple has chosen Tiny Tower <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Ftiny-tower%252Fid422667065%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Tiny Tower - NimbleBit LLC" /></a> as their 2011 iPhone Game of the Year.  This little, unassuming time and resource management game may seem like an unlikely winner. Its strengths lie in its deft application of the freemium model to produce a playable, continuous pocket experience.</p>
<p>Tiny Tower puts you in charge of a city high-rise, one that will get much higher under your care. As you play the game, you build a variety of retail and service oriented businesses, as well as private aprtments where &#8220;Bitizens&#8221; can live (and you need those Bitizens to run your stores). Your job is to assign the right Bitizens to the right jobs, to keep the stores stocked, and to keep building more and more spaces. You also get to tend to various visitors and tasks. As your stores grow, they make more money; which is good, since the building keeps getting more and more expensive to maintain and expand.</p>
<p> Tiny Towers works as well as it does in part by balancing the demands of tending your tower with the realities of casual gaming. <a href="http://appchronicles.com/wp-content/uploads/2011/12/mzl.qwulwwsa.320x480-75.jpg"><img class="alignright size-thumbnail wp-image-31150" title="mzl.qwulwwsa.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/12/mzl.qwulwwsa.320x480-75-230x345.jpg" alt="" width="230" height="345" /></a>This isn&#8217;t like Farmville &#8212; evil, evil Farmville! &#8212; that requires constant attention to avoid spoilage and wasted resources. The game is built more on the concept of setting things in motion, then coming back when it&#8217;s convenient; if things &#8220;wind down&#8221; while you&#8217;re away, you&#8217;ll stop earning money, but you won&#8217;t be penalized for it. Thus, regular tending is rewarded, while inattention is not penalized; instead, if you leave the game alone for long enough, all of the stores will run out of stock and close, and you&#8217;ll just have to spend time restocking them all the next time you play.</p>
<p>Of course, as the game goes longer and the demand for resources increases, you can always buy your way to success.   The goal of the game is to generate both money and &#8220;bux,&#8221; the buyable currency of the game. Bux get you &#8230; well, everything. It costs bux to speed things up; it costs bux to move things; it costs bux to buy extra money. Luckily, you can buy bux in packages ranging from $0.99 to $29.99. Don&#8217;t worry, though; Tiny Tower is not one of those freemium games where <a href="http://appchronicles.com/wp-content/uploads/2011/12/mzl.votyoarc.320x480-75.jpg"><img class="size-thumbnail wp-image-31151 alignleft" title="mzl.votyoarc.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/12/mzl.votyoarc.320x480-75-230x345.jpg" alt="" width="230" height="345" /></a>you practically NEED to buy to play. The more you play actively, the more you&#8217;ll earn bux just through the course of play. It&#8217;s slower, but it works. For more hints and tips on getting more free bux in game, visit our <a href="http://appchronicles.com/07/tiny-tower-guide-walthrough-strategy-and-hints/" title="Tiny Tower Guide">Tiny Tower Walkthrough</a> page.  </p>
<p>One place where Tiny Tower falls flat, for me, is the graphics. The game is presented in a retro 8-bit style, and while I don&#8217;t mind retro at all, here it just comes off as flat and uninspired. Especially annoying are the Bitizens, who all look like Domos in costumes, and who have these flappy fish mouthes that make them look like brainless mouthbreathers. I just don&#8217;t get the look. The background music is likewise dismissible (and I quickly did).</p>
<p>Did Tiny Tower deserve to be App of the Year? That&#8217;s a discussion for a different column. But in terms of providing balanced freemium play that keeps you coming back, Tiny Tower is pretty good. If these sorts of games are a draw for you, and if you&#8217;re looking for a new way to waste five minutes on the bus, or in line at the theatre, or just before dinner, than try it out.</p>
<p><strong>Our Score:</strong> 4 out of 5.</p>
<p><a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Ftiny-tower%252Fid422667065%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="Tiny Tower - NimbleBit LLC" /></a></p>
<hr />
<p> <a href="http://appchronicles.com/12/tiny-tower-review-freemium-fun/">Tiny Tower Review: Freemium Fun that Made it Apple&#8217;s Top iPhone Game of 2011</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Instagram Review:  This App is 2011&#8242;s #1 iPhone app for a reason&#8230;</title>
		<link>http://appchronicles.com/12/instagram-review-this-app-is-2011s-1-iphone-app-for-a-reason/</link>
		<comments>http://appchronicles.com/12/instagram-review-this-app-is-2011s-1-iphone-app-for-a-reason/#comments</comments>
		<pubDate>Sun, 11 Dec 2011 00:01:50 +0000</pubDate>
		<dc:creator>Jared Murray</dc:creator>
				<category><![CDATA[App Reviews]]></category>
		<category><![CDATA[Best iPhone Apps]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=31009</guid>
		<description><![CDATA[<p>If you&#8217;ve been paying attention to anything Apple related this week (my guess is that since you&#8217;re reading this blog, you probably have), you&#8217;d know that the annual iTunes Store Rewind awards have been announced, and at the top of the list for app resides the ever-popular photo editing software: Instagram.</p>
<p>We here at App</p>]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;ve been paying attention to anything Apple related this week (my guess is that since you&#8217;re reading this blog, you probably have), you&#8217;d know that the annual iTunes Store Rewind awards have been announced, and at the top of the list for app resides the ever-popular photo editing software: Instagram.</p>
<p>We here at App Chronicles understand that most of you probably already indulge in this app, but for those who might be unaware of the wonders it brings, we thought we&#8217;d give it a thorough run-down.</p>
<p>All you need to enjoy Instagram is an iPhone, an email address, and a password.</p>
<p>As photo editing/sharing apps go, this one makes the process dead simple. You can take a photo from within the app, or choose from your iPhone&#8217;s library. Once you&#8217;ve found the not-so-perfect shot, you can then move on to the editing process, wherein that photo can come a little closer to perfection.</p>
<p>&nbsp;</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/instagram2.jpg"><img src="http://appchronicles.com/wp-content/uploads/2011/12/instagram2.jpg" alt="" title="instagram2" width="480" height="346" class="aligncenter size-full wp-image-31047" /></a></p>
<p>&nbsp;</p>
<p>It&#8217;s the editing process that sets Instagram apart, really. You can apply a number of effects to your photo, ranging from simple black and white (Inkwell) to plenty of other hipster-ish vintage overlays. You also have the ability to apply a tilt-shift effect to your photo, which has quickly become one of the most popular on the app.</p>
<p>Applying the filters is as easy as the push of a button, either in post or in real-time as you&#8217;re taking the picture, which gives you a nice preview of what your photo might look like before you take it.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/instagram.jpg"><img src="http://appchronicles.com/wp-content/uploads/2011/12/instagram.jpg" alt="" title="instagram" width="482" height="359" class="aligncenter size-full wp-image-31046" /></a></p>
<p>&nbsp;</p>
<p>Once you&#8217;ve found the look that&#8217;s perfect for your particular photo, you have a couple of choices: keep it for yourself, or share it with the rest of the world.</p>
<p>And when I say share, I mean it. Instagram supports pretty much any social network out there you can think of, and makes uploading almost as dead simple as editing.</p>
<ul>
<li>Twitter</li>
<li>Facebook</li>
<li>Flickr</li>
<li>Tumblr</li>
<li>Posterous</li>
<li>Foursquare</li>
</ul>
<p>As of right now, these are the supported networks you can share your photos to, so sharing your masterpiece with the world isn&#8217;t difficult by any means. In case you are a little shy or private about a certain photo, you can easily choose which network, if any, you want to load that specific photo to. So if you only want your friends on Instagram, or maybe just Facebook (or perhaps all of the other networks), to see what you just created, you are given that capability. It&#8217;s this ease of sharing that separates Instagram from other vintage photo-editing apps, like Hipstamatic. For me, I&#8217;m especially fond of Instagram&#8217;s integration with Foursquare, as it gives me the opportunity to not only check-in at a certain site, but document what I was doing there as well.</p>
<p>Something else that&#8217;s really great about this app that I touched on briefly before is that Instagram is in itself a social network. You can follow friends or various other artists/celebrities (á la Twitter), and see what kind of photos they&#8217;ve taken in your &#8220;Feed&#8221; tab. You&#8217;re also given the ability to comment and/or &#8220;heart&#8221; (similar to Facebook&#8217;s &#8220;like&#8221; function) the photos of your friends or people you follow. By participating in this sort of communal environment, every photographer can collaborate and take pointers from each other, creating a unique learning and sharing experience.</p>
<p><a href="http://appchronicles.com/12/instagram-review-this-app-is-2011s-1-iphone-app-for-a-reason/photo-8/" rel="attachment wp-att-31015"><img class="alignnone size-full wp-image-31015" title="photo" src="http://appchronicles.com/wp-content/uploads/2011/12/photo.jpg" alt="" width="448" height="672" /></a></p>
<p>If you&#8217;re not sure who to follow, you can always jump to the &#8220;Popular&#8221; tab, and you&#8217;ll be given a rundown of which photos on Instagram are currently the most&#8230;well&#8230;popular. I&#8217;ve spent many hours of my life perusing through this list, finding random people who I think have a particularly wonderful or unique photographic eye, and started following them. Now I by no means consider myself an even competent photographer, but because of this interaction with the other users of the app, I have learned countless lessons on lighting, angles, and effect layering. I&#8217;d like to think that it has at least helped me to grow as an amateur photography hobbyist.</p>
<p>If I there were any sort of &#8220;cons&#8221; to Instagram, it would be that after applying your desired filter, you lose a little bit of image quality to said photo. It&#8217;s not a major degradation, but it&#8217;s necessary to allow the filter to be placed on the photo in the first place. Also, if you&#8217;re uploading a previously taken photo from your iPhone library, you&#8217;ll have to scale it down to fit into Instagram&#8217;s size restrictions. Aside from these nitpicky things though, I can&#8217;t find anything else wrong with it.</p>
<p>Instagram is perhaps the most simple and easy to comprehend photo editing app on the iTunes market. And it&#8217;s free! You can&#8217;t really beat that combination.</p>
<hr />
<p> <a href="http://appchronicles.com/12/instagram-review-this-app-is-2011s-1-iphone-app-for-a-reason/">Instagram Review:  This App is 2011&#8242;s #1 iPhone app for a reason&#8230;</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Momento: One Diary/Journaling app to Rule them All&#8230;</title>
		<link>http://appchronicles.com/12/momento-one-diaryjournaling-app-to-rule-them-all/</link>
		<comments>http://appchronicles.com/12/momento-one-diaryjournaling-app-to-rule-them-all/#comments</comments>
		<pubDate>Wed, 07 Dec 2011 21:51:44 +0000</pubDate>
		<dc:creator>Jared Murray</dc:creator>
				<category><![CDATA[App Reviews]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=30726</guid>
		<description><![CDATA[<p>If you&#8217;re in the market for a service to record what&#8217;s going on in your life, maybe some idea or thought you came up with, we&#8217;ve got something for you.</p>
<p>It&#8217;s called Momento, a neat little journaling app (I refuse to use the word diary; I&#8217;m a man) that lets you record a litany of</p>]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re in the market for a service to record what&#8217;s going on in your life, maybe some idea or thought you came up with, we&#8217;ve got something for you.</p>
<p>It&#8217;s called Momento, a neat little journaling app (I refuse to use the word diary; I&#8217;m a man) that lets you record a litany of &#8220;moments&#8221; in your life. It works just as you would imagine a journaling app to work by allowing you to select a time and date and input whatever is on your mind. Each entry is called a &#8220;moment&#8221;, and the more you use it, the more you quickly begin to realize this is so much more than just a journal.</p>
<p>&nbsp;</p>
<p align="center"><a><img class="alignnone size-full wp-image-30727" title="1" src="http://appchronicles.com/wp-content/uploads/2011/12/1.jpg" alt="" width="350" height="525" /></a></p>
<p>&nbsp;</p>
<p>In addition to recording your thoughts, Momento actually gives you the ability to curate pretty much anything you would have done on a number of social media services, and access them by date. With access to a number of social media services, you can take a gander at what you were up to on say, Twitter, a year ago. This is where the real fun begins, as it takes the journaling concept to a whole new level and allows you to exhaustively record your everyday happenings and thoughts.</p>
<p>&nbsp;</p>
<p>The services Momento supports include:</p>
<ul>
<li>Twitter</li>
<li>Facebook</li>
<li>Flickr</li>
<li>Instagram</li>
<li>Last.fm</li>
<li>Foursquare</li>
<li>Gowalla</li>
<li>Digg</li>
<li>YouTube</li>
<li>Vimeo</li>
<li>Web Feeds (Rss/Atom feeds)</li>
</ul>
<p>So now it&#8217;s no longer a bother to go back and see what that photo of that one burger I made all the way back in the Spring of &#8217;09 looks like, thanks to Momento. This is made easier by allowing the user to access specific dates by calendar view, which enables you to quickly jump to any moment in the past. The only services I have synced to the app as of right now are Twitter, Instagram, and Foursquare, so I can&#8217;t say how deep the integration with all of the others goes. Based on the integration I see with my services (all of my tweets, pictures, and check-ins are there), though, it&#8217;s safe to say it probably goes a long way and will make any journaling nerd quite happy.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/12/momento2.jpg"><img src="http://appchronicles.com/wp-content/uploads/2011/12/momento2.jpg" alt="" title="momento2" width="482" height="360" class="aligncenter size-full wp-image-30885" /></a></p>
<p>The other great thing about all of this is that you have the option to search any of your imported and locally inputted moments. So if you were wondering what you had to say about the last election, search a few keywords and you&#8217;re good to go. Accessing your data is made incredibly easy by all of these features, and really enhances the overall experience for the user.</p>
<p>In case you&#8217;re worried about information overload, you have the option to limit what Momento imports. For instance, if you don&#8217;t want any tweet containing the hashtag #bigbutts (hey, some people have their weird interests), Momento won&#8217;t import that tweet. But if you ONLY want tweets with #bigbutts, it can import just those for you as well. So basically, you have a large amount of control over what goes into the app.</p>
<p><strong><span style="text-decoration: underline;">So, what&#8217;s good?</span></strong></p>
<p>Read all of the above. In my opinion, Momento does a near perfect job of what so many journaling apps strive for, and that&#8217;s giving you, the user, complete control over your data and allowing you to access it in an incredibly easy manner.</p>
<p>In terms of aesthetics and design, I have zero complaints. The interface is intuitive and easy to navigate; and not to mention, gorgeous. d3i really blew this one out of the park, and I for one love it.</p>
<p><strong><span style="text-decoration: underline;">So, what&#8217;s not so good?</span></strong></p>
<p>Ummm&#8230;you&#8217;ve probably already figured out that I&#8217;m an unabashed Momento fan, so I&#8217;m going to have to find something really obscure and nitpicky, but here goes: it&#8217;s not the same as pen and paper. There just isn&#8217;t much that compares with physically writing your thoughts down on paper and looking over what was more than likely a laborious effort. But given the added features and capabilities that you&#8217;re given with this app, it&#8217;s a more than fair trade off.</p>
<p>For those worried about losing all of their data should their device crash, don&#8217;t. Momento has a great way to backup all of your data via iTunes File Sharing, so you can rest assured that your &#8220;moments&#8221; won&#8217;t become just a memory.</p>
<p>By now it&#8217;s quite obvious that I give this app my full stamp of approval and therefore award it the first ever 5 out of 5 star review of my (very) young tech blogging career. The $2.99  tag is really a small price to pay when compared to sentimental value.</p>
<hr />
<p> <a href="http://appchronicles.com/12/momento-one-diaryjournaling-app-to-rule-them-all/">Momento: One Diary/Journaling app to Rule them All&#8230;</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Gangstar Rio: City of Saints Review:  Freedom to Do as you Please</title>
		<link>http://appchronicles.com/11/gangstar-rio-city-of-saints-review-freedom-to-do-as-you-please/</link>
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		<pubDate>Thu, 24 Nov 2011 21:38:12 +0000</pubDate>
		<dc:creator>Jared Murray</dc:creator>
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		<description><![CDATA[<p>Could it be that the folks at Gameloft have finally got it right with Grand Theft Auto-styled role playing games?</p>
<p>That would appear to be so in the case of their latest release, Gangstar Rio: City of Saints.</p>
<p></p>
<p>&#160;</p>
<p>In the 3rd edition of the Gangstar series, players are this time taken to the</p>]]></description>
			<content:encoded><![CDATA[<p>Could it be that the folks at Gameloft have finally got it right with Grand Theft Auto-styled role playing games?</p>
<p>That would appear to be so in the case of their latest release, Gangstar Rio: City of Saints.</p>
<p><a><img title="mzl.avmxlotg.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/11/mzl.avmxlotg.320x480-752.jpg" alt="" width="480" height="320" /></a></p>
<p>&nbsp;</p>
<p>In the 3rd edition of the Gangstar series, players are this time taken to the exotic location of Rio de Janeiro, Brazil.</p>
<p>The story line is very simple: you will have the opportunity to go on your own crime spree as you exact revenge for the murder of your naggy, useless girlfriend and subsequent need for facial reconstructive surgery via a car bomb. Just your typical day in the neighborhood, really.</p>
<p>Other than that, the rest is really up to you as the user.</p>
<p>All throughout the experience, you can customize your character (look, clothes, etc.), choose (read: steal) different rides, and interact with a variety of objects and &#8220;people&#8221;.</p>
<p><a> <img title="mzl.qrsfghdq.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/11/mzl.qrsfghdq.320x480-751.jpg" alt="" width="480" height="320" /></a></p>
<p><strong><span style="text-decoration: underline;">So, what&#8217;s good about City of Saints?</span></strong></p>
<p>Well, for starters, it impresses fairly well in terms of graphics for a sandbox game on the iPhone. On my iPhone 4, I was able to clearly see the hard work and sweat the developers put into this game, as there were all sorts of little surprises and nice touches to be found in the most inconspicuous of places. Very rarely did gameplay lag for me, and when it did, it was barely noticeable. This, though, might be more attributable to the power of the iPhone 4 more than anything; but needless to say, Gameloft has taken full advantage of the graphics capabilities at their disposal.</p>
<p>My favorite thing to do was explore the maps at my own leisure, as the missions themselves weren&#8217;t really all that attention-grabbing. The tasks set before you will mostly consist of run-of-the-mill objectives, mostly wherein you must evade police, kill a few people, and steal as much of whatever you can.</p>
<p>If you&#8217;re like me and you enjoy the freedom to do as you please and see how far you can push the envelope in games like this, you&#8217;ll find City of Saints to be a perfect opportunity to do just that. I had free reign to go anywhere the maps physically allowed and interact with the characters and scenery there in a wide range of ways. This is where the game really shines, as pretty much anyone who plays a sandbox game is looking for this kind of experience, to be able to see how far they can take certain things.</p>
<p>A nice touch is the &#8220;Respect Levels&#8221;, which enable you to earn &#8220;respect&#8221; (obviously) for various tasks completed, destruction doled out, and whatever other type of thuggery you can imagine. As you increase your level of respect, you can improve your character&#8217;s health, unlock new weapons, style yourself a little better with more clothing choices, and improve your character&#8217;s fighting, driving, and shooting abilities.</p>
<p><a href="http://appchronicles.com/11/gangstar-rio-city-of-saints-review-freedom-to-do-as-you-please/mzl-lzabpajq-320x480-75/" rel="attachment wp-att-30267"><img title="mzl.lzabpajq.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/11/mzl.lzabpajq.320x480-75.jpg" alt="" width="480" height="320" /></a></p>
<p><span style="text-decoration: underline;"><strong>What&#8217;s not so good about City of Saints?</strong></span></p>
<p>If you&#8217;re a fan of excellent writing and plot development, you&#8217;re going to be severely disappointed. I rarely found a moment of dialogue that was half-way believable, as the voice actors were clearly phoning it in. Gameloft obviously didn&#8217;t think of it as a priority to invest in quality voice acting, seeing as how none of the accents have any flow or sense about them. If it weren&#8217;t for the subtitles on display, I would rarely have known what the heck anyone was saying. Although, that could probably be largely on account of my hearing disability, but I digress.</p>
<p>While it goes without saying that GTA-styled games like this come with their obligatory amount of crass and vulgarity, this game easily earns its 12+ rating. Nudity, random acts of extreme violence, and seemingly pointless, copious amounts of cussing can be found at nearly every turn of the wheel. If you&#8217;re someone who can handle that sort of thing, then this won&#8217;t bother you. But I doubt many mothers would approve of such an app on their teenager&#8217;s iPhone if they were aware of what was on the screen.</p>
<p>All in all, I&#8217;d say that Gangstar Rio: City of Saints is a moderately entertaining sandbox game that makes the most use of its massive download size, clocking in at a heavy 818 MB. It&#8217;ll keep you busy and entertained for quite awhile, as long as the terrible voice acting doesn&#8217;t melt your ability to stay tuned in.</p>
<p>If this seems like a game for you, it&#8217;ll set you back $6.99 in the app store.</p>
<hr />
<p> <a href="http://appchronicles.com/11/gangstar-rio-city-of-saints-review-freedom-to-do-as-you-please/">Gangstar Rio: City of Saints Review:  Freedom to Do as you Please</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Modern Combat 3: Fallen Nation Review:  The Best Shooter on the iOS?</title>
		<link>http://appchronicles.com/11/modern-combat-3-fallen-nation-review-the-best-shooter-on-the-ios/</link>
		<comments>http://appchronicles.com/11/modern-combat-3-fallen-nation-review-the-best-shooter-on-the-ios/#comments</comments>
		<pubDate>Tue, 22 Nov 2011 22:22:20 +0000</pubDate>
		<dc:creator>Devin Wieland</dc:creator>
				<category><![CDATA[App Reviews]]></category>
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		<description><![CDATA[<p>While Modern WARFARE may be getting all the buzz these days, all iPhone gamers should be aware of Modern COMBAT. Yep, this is one of Gameloft’s rip-off franchises—one in which they barely even went to the effort of changing the title. But some would argue that it’s also the best shooter available on the iOS</p>]]></description>
			<content:encoded><![CDATA[<p>While Modern WARFARE may be getting all the buzz these days, all iPhone gamers should be aware of Modern COMBAT. Yep, this is one of Gameloft’s rip-off franchises—one in which they barely even went to the effort of changing the title. But some would argue that it’s also the best shooter available on the iOS platform. The third installment in the franchise—Modern Combat 3: Fallen Nation <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fmodern-combat-3-fallen-nation%252Fid442522082%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Modern Combat 3: Fallen Nation - Gameloft" /></a>—lends a lot more credibility to that claim, providing gamers with a real reason to take a close look at how far shooters have come on the iPhone.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/11/Picture-161.png"><img class="aligncenter size-full wp-image-30217" title="Picture 16" src="http://appchronicles.com/wp-content/uploads/2011/11/Picture-161.png" alt="" width="450" height="300" /></a></p>
<p>So what should you expect if you choose to rise to the challenge of using two thumbs and a touchscreen for some campaign/multiplayer action? True to the game it is imitating, Modern Combat brings you conflict on a global level, as America is the “Fallen Nation” and its attackers are countries such as Russia and Pakistan. It’s notable that entertaining cutscenes and dialogue that is average, at worst, have allowed MC3 to get a passing grade in the story department. That’s saying a lot for Gameloft, and it’s really good news for those as easily-annoyed with terrible voice-acting/characters/scripts as myself.</p>
<p>With the story making steady advances, it’s time we turn to the action… The experience of wielding a weapon and sprinting through the intense campaign is similar to the previous installments, except with a lot of graphical improvements and a higher level of variety. Not only do you get more weapons and more different ways to use them, but everything thing looks pretty stunning as you do so. Gameloft thinks big when it comes to designing these missions, and the visuals of Fallen Nation are good enough to keep you engaged in the chaotic frenzy of action taking place on all sides.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/11/Picture-17.png"><img class="aligncenter size-full wp-image-30218" title="Picture 17" src="http://appchronicles.com/wp-content/uploads/2011/11/Picture-17.png" alt="" width="451" height="300" /></a></p>
<p>Gameloft didn’t try to break any new ground with the controls. MC3 still comes with all the inherent difficulties of playing a dual-stick shooter on a touchscreen. You can try all three different control options that are available, but in the end, somewhat-clumsy controls are still the bane of shooters like this—and MC3 is no exception.</p>
<p>After playing through all 13 missions you might need a short break, but then it’s on to the multiplayer, where many might spend the most time. Gameloft knows that they hit gold with this mode previously, and the multiplayer has been properly serviced this time around. It’s now possible to do with battle with 12 players at a time, either online or using local WiFi. There are six maps and a total of seven different multiplayer modes, ranging from the classic Battle to more creative variations like Manhunt and Zone control. The experience is rounded out by the inclusion of things like specialized weapons skills and kill signatures… Really, those who scoff at getting involved with this kind of multiplayer game on a mobile phone have got some re-examining to do.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/11/Picture-18.png"><img class="aligncenter size-full wp-image-30219" title="Picture 18" src="http://appchronicles.com/wp-content/uploads/2011/11/Picture-18.png" alt="" width="451" height="299" /></a></p>
<p>… And that’s the point that MC3 manages to drive home throughout all the hours of gameplay present here. This is the full package. And for $6.99 it’s nothing short of a bargain when you consider all the cinematic moments and epic multiplayer matches that are promised within this app. Yes, some will find it difficult to connect with the control scheme, but it’s nothing you can’t get used to, and Fallen Nation makes it abundantly obvious that its time we all start practicing. There’s far too much going on here to miss.</p>
<p><strong>Our Score: 4.5 Out of 5 <strong></p>
<p><object width="500" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/MK0P23kBxEk?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="500" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/MK0P23kBxEk?version=3&amp;hl=en_US&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<hr />
<p> <a href="http://appchronicles.com/11/modern-combat-3-fallen-nation-review-the-best-shooter-on-the-ios/">Modern Combat 3: Fallen Nation Review:  The Best Shooter on the iOS?</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>The Dark Meadow Review &#8212; Creepy, Grind-Intensive Adventure</title>
		<link>http://appchronicles.com/10/the-dark-meadow-review-creepy-grind-intensive-adventure/</link>
		<comments>http://appchronicles.com/10/the-dark-meadow-review-creepy-grind-intensive-adventure/#comments</comments>
		<pubDate>Sat, 22 Oct 2011 16:17:26 +0000</pubDate>
		<dc:creator>Writer@Large</dc:creator>
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		<guid isPermaLink="false">http://appchronicles.com/?p=28651</guid>
		<description><![CDATA[<p>Halloween is coming! If you&#8217;re in the mood to celebrate with something spooky, you&#8217;ve got to check out The Dark Meadow , a creepy new mystery/survival horror game from Phosphor Games. While the game can get a little grind-y at times, its top-notch production values and its reliance on the Unreal game engine make it</p>]]></description>
			<content:encoded><![CDATA[<p>Halloween is coming! If you&#8217;re in the mood to celebrate with something spooky, you&#8217;ve got to check out The Dark Meadow <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fdark-meadow%252Fid452823332%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Dark Meadow - Phosphor Games Studio, LLC" /></a>, a creepy new mystery/survival horror game from Phosphor Games. While the game can get a little grind-y at times, its top-notch production values and its reliance on the Unreal game engine make it a game worth experiencing.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/10/IMG_0712.png"><img class="aligncenter size-full wp-image-28831" title="IMG_0712" src="http://appchronicles.com/wp-content/uploads/2011/10/IMG_0712.png" alt="" width="491" height="369" /></a></p>
<p>The Dark Meadow relies on a number of horror story standards &#8212; the abandoned mental hospital, the monsters appearing from nowhere, the protagonist waking up without any clue as to who he is or where he is. You wake up, FPS style, in said abandoned hospital with the aforementioned lack of memory, and, guided by a slightly insane fellow captive over the hospital intercom system, you battle those monsters and try to solve the riddle of who &#8212; or what &#8212; you are and why you&#8217;re there.</p>
<p>In terms of visuals and storytelling, The Dark Meadow really stands out. Relying as it does on the Unreal Engline, the graphics are, not surprisingly, excellent; but there&#8217;s also a definite skill in design here beyond just the graphics engine. This place looks creepy! And the monsters you face are bizarre things, not at all like zombies or ghouls or other traditional creatures. Exploring this abandoned mental hospital is creepy, and some of the little touches (like a kids&#8217; room mural) really help set the tone for the game.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/10/IMG_0716.png"><img class="aligncenter size-full wp-image-28832" title="IMG_0716" src="http://appchronicles.com/wp-content/uploads/2011/10/IMG_0716.png" alt="" width="491" height="369" /></a></p>
<p>At the core of The Dark Meadow is combat. I was surprised at how much the combat is like Infinity Blade. I guess I didn&#8217;t realize how much of the combat system is built into the Unreal Engine. They do a bit more with it here, though, including a ranged combat option that can sometimes make the difference between success and failure once melee is engaged. The game also presents things from a FPS perspective, whcih makes combat a bit easier overall (I always got thrown off by IB&#8217;s 3PS quasi-side view). It doesn&#8217;t make the combat any faster, though; just like in IB, the combat is a series of pauses punctuated by bursts of hack-n-slash.</p>
<p>Part of how much you like this game, then, will depend on how much you like the combat style of the Unreal Engine, because there&#8217;s a lot of combat. As in, a lot of repetitive grind. In the same vein as IB, you&#8217;re often playing through the same stages over and over (though the method behind that is a bit different here, and your path is less restricted). I think that that developers did their best to minimize the grind by interspersing a lot of great cutscene style voiceover work (that never seems to repeat), but there&#8217;s no getting past it. You&#8217;re going to grind.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/10/IMG_0709.png"><img class="aligncenter size-full wp-image-28830" title="IMG_0709" src="http://appchronicles.com/wp-content/uploads/2011/10/IMG_0709.png" alt="" width="491" height="369" /></a></p>
<p>One thing I definitely disliked about this game was the lack of a save function. It does automatically save your progress, but if you quit out of the game you restart at the beginning the next time you load. There is no pausing halfway through!</p>
<p>All in all, if you&#8217;re interested in curling up with a creepy little FPS this October, than The Dark Meadow <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fdark-meadow%252Fid452823332%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Dark Meadow - Phosphor Games Studio, LLC" style="border: 0;"/></a> is definitely worth a look. Sure, the combat can be grind-intensive, but the gorgeous design, sharp writing and compelling mystery will continue to draw you in.</p>
<p><strong>Our Score: 4.5 out of 5. </strong></p>
<p><a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fdark-meadow%252Fid452823332%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="Dark Meadow - Phosphor Games Studio, LLC" /></a></p>
<p><object width="480" height="274"><param name="movie" value="http://www.youtube.com/v/HK6jn1H2in0?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/HK6jn1H2in0?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="480" height="274" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<hr />
<p> <a href="http://appchronicles.com/10/the-dark-meadow-review-creepy-grind-intensive-adventure/">The Dark Meadow Review &#8212; Creepy, Grind-Intensive Adventure</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Where’s My Water? Review: Swampy Needs a Shower</title>
		<link>http://appchronicles.com/10/wheres-my-water-review-swampy-needs-a-shower/</link>
		<comments>http://appchronicles.com/10/wheres-my-water-review-swampy-needs-a-shower/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 03:32:21 +0000</pubDate>
		<dc:creator>Devin Wieland</dc:creator>
				<category><![CDATA[App Reviews]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=28667</guid>
		<description><![CDATA[<p></p>
<p>The folks at Disney know what they’re doing when it comes to creating lovable characters and engaging story lines. In many cases, their beloved children’s stories have made the transition into successful video games. But with Where’s My Water? It appears that Disney is challenging themselves to come at things from a new angle.</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://appchronicles.com/wp-content/uploads/2011/10/wheres-my-water-review.jpg"><img src="http://appchronicles.com/wp-content/uploads/2011/10/wheres-my-water-review.jpg" alt="" title="wheres-my-water-review" width="500" height="198" class="aligncenter size-full wp-image-28681" /></a></p>
<p>The folks at Disney know what they’re doing when it comes to creating lovable characters and engaging story lines. In many cases, their beloved children’s stories have made the transition into successful video games. But with <em>Where’s My Water?</em> It appears that Disney is challenging themselves to come at things <a href="http://techcrunch.com/2011/09/22/with-swampy-the-alligator-disney-takes-aim-at-the-angry-birds-empire/">from a new angle</a>. To be specific, it seems as though they want to replicate the success of something like Angry Birds by starting with a video game that will then spawn an obscene amount of merchandise and spin-off creations. That’s a tall order, but we’re happy to report that step #1 has gone off without a hitch (or relatively few hitches, anyway). The gameplay found in <em>Where’s My Water?</em> Is addictive, easily updated, and features a little green gator that kids are sure to love.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/10/Picture-9.png"><img class="alignright size-full wp-image-28671" title="Picture 9" src="http://appchronicles.com/wp-content/uploads/2011/10/Picture-9.png" alt="" width="203" height="305" /></a>So what’s it all about? If you only got a glimpse of the app icon, you’d be left in the dark about where Disney is going with this character. The image of a smiling gator and a shower head doesn’t reveal much about story, but suffice it to say that Swampy the Alligator “lives under the city and yearns for a more human-like existence.”</p>
<p>In other words, he needs a shower.</p>
<p>Your role as the player requires that you guide water to where Swampy waits in his dry bathtub. In the game, water is a very active substance—either sitting in pools or shooting through pipes. Whatever the case, you’ll end up using your finger(s) to clear away the dirt and allow the water to flow into a pipe that leads to Swampy’s bathtub.</p>
<p>Still following? The game would offer no challenge if all it took was the swipe of a finger to create a tunnel that got the water flowing, but it turns out Swampy’s universe is full of obstacles such as toxic ooze, traps, and triggers. Gravity is very much in effect as well, meaning that any excavation done with your finger tip must be precise and calculated, otherwise you’ll run out of resources (water/dirt) and Swampy will be left dry and dirty.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/10/Picture-8.png"><img class="alignleft size-full wp-image-28670" title="Picture 8" src="http://appchronicles.com/wp-content/uploads/2011/10/Picture-8.png" alt="" width="203" height="306" /></a>Given that Where’s My Water is structured in the typical format, it’s possible to receive various scores on all 80 levels present in the game. Instead of stars, we’re dealing in rubber duckies here, and in order to get the full three duckies available you’ll have to ensure that the flow of water runs through each duck before making its way to Swampy’s tub.</p>
<p>The visuals are appropriately simplistic and pleasant, but what really makes Where’s My Water stand out is the way the water reacts to the environmental factors. Whether it’s an explosion or a poorly drawn tunnel, the water behaves exactly as you’d expect it should, dissipating or disappearing into crevices whenever it gets the chance. There are often times where much thought needs to be given before making any moves.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/10/Picture-7.png"><img class="alignright size-full wp-image-28669" title="Picture 7" src="http://appchronicles.com/wp-content/uploads/2011/10/Picture-7.png" alt="" width="204" height="306" /></a>The main detraction from the fun to be found in these sewers has to do with level navigation. Disney might have been a little over-ambitious in some of their designs, requiring that the player scroll up and down in order to take in the entirety of certain stages. The result of these larger levels feels a bit sloppy—and that effect is made worse by the strange positioning of the scroll bar on the leftmost side of the screen (probably necessitated by the fact that any touching of the actual landscape could result in unwanted excavation).</p>
<p>That one caveat aside, Where’s My Water <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fwheres-my-water%252Fid449735650%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Where's My Water? - Disney" /></a> is 99 cents well spent, especially when you consider the attention that will likely be given to this franchise in the future. Should Disney hope to compete with Angry Birds, it seems like a safe bet that we’ll see tons of updates which could include more levels and gameplay mechanics. This is a franchise that might not have reached the epic proportions of certain other games just yet, but the pieces are definitely in place. There’s just enough addictive qualities and unique elements found in Where’s My Water to make it a must-play.</p>
<p><strong>Our Score: 4 Out of 5</storng></p>
<p><a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fwheres-my-water%252Fid449735650%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="Where's My Water? - Disney" style="border: 0;"/></a></p>
<p><iframe width="500" height="284" src="http://www.youtube.com/embed/rgv18mHmGQE?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><object width="500" height="315"><param name="movie" value="http://www.youtube.com/v/IunnaznB7m8?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="500" height="315" src="http://www.youtube.com/v/IunnaznB7m8?version=3&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<hr />
<p> <a href="http://appchronicles.com/10/wheres-my-water-review-swampy-needs-a-shower/">Where’s My Water? Review: Swampy Needs a Shower</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Samurai Bloodshow Review: Cool Hybrid Defense</title>
		<link>http://appchronicles.com/10/samurai-bloodshow-review-cool-hybrid-defense/</link>
		<comments>http://appchronicles.com/10/samurai-bloodshow-review-cool-hybrid-defense/#comments</comments>
		<pubDate>Sun, 02 Oct 2011 16:31:45 +0000</pubDate>
		<dc:creator>Writer@Large</dc:creator>
				<category><![CDATA[App News]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=28047</guid>
		<description><![CDATA[<p>Tower Defense games are hugely popular in the App Store, so much so that it&#8217;s sometimes hard to tell them apart. So it&#8217;s always great to see a game like Sega&#8217;s Samurai Bloodshow: les vagues blanches, les nuages rouges , which takes the core of a Tower Defense game and changes up both the game</p>]]></description>
			<content:encoded><![CDATA[<p>Tower Defense games are hugely popular in the App Store, so much so that it&#8217;s sometimes hard to tell them apart. So it&#8217;s always great to see a game like Sega&#8217;s Samurai Bloodshow:<em> les vagues blanches, les nuages rouges</em> <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fsamurai-bloodshow-les-vagues%252Fid434555831%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="SAMURAI BLOODSHOW :  les vagues blanches, les nuages rouges - SEGA CORPORATION" style="border: 0;"/></a>, which takes the core of a Tower Defense game and changes up both the game play and the setting. While I don&#8217;t think the final result will appeal to everyone &#8212; especially with the pressure one feels to indulge in IAPs to truly succeed &#8212; there&#8217;s no doubt that Samurai Bloodshow is a worthwhile and inventive take on the TD genre.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/10/SamBlood2.jpg"><img class="aligncenter size-full wp-image-28052" title="SamBlood2" src="http://appchronicles.com/wp-content/uploads/2011/10/SamBlood2.jpg" alt="" width="480" height="320" /></a></p>
<p>Samurai Bloodshow takes on the flavor and aesthetics of a Japanese puppet show set in the era of the samurai and applies it to a basic TD game concept: protect the general from enemies by building defensive units. But then it changes things up by adding a random TCG element. Instead of generating resources and building/upgrading units, you must draw cards from a pre-built deck and use those to build your defenses. If you built your deck right, and if the right cards come when you need them, you&#8217;ll likely succeed. A bad deck &#8212; or a bad draw &#8212; can leave you without the resources you need to win.</p>
<p>The first time you play the first level, the game will seem really simple, but there&#8217;s lot of deep and nuanced gameplay to be had here. There&#8217;s a lot of boards to play, and each has 5 difficulty levels. There&#8217;s also deck construction to consider, as well as when/how to deploy your troops. And of course, the random nature of a deck draw can always burn you, especially once your deck gets larger. The result is a game that will get you thinking &#8230; and also often make you frustrated. I wouldn&#8217;t class this game as casual; it takes some investment of time and strategy (and maybe IAP) to really succeed.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/10/SamBlood3.jpg"><img class="aligncenter size-full wp-image-28053" title="SamBlood3" src="http://appchronicles.com/wp-content/uploads/2011/10/SamBlood3.jpg" alt="" width="480" height="320" /></a></p>
<p>Once you get into it, though, there&#8217;s a lot of game to play. There&#8217;s a full campaign mode, plus local Head-to-Head, plus an Online Vs. system that will get your ass kicked faster than the computer ever could. [Seriously; hardcore players only need apply online.] And it all plays out in the style of Japanese puppet theater, with a heavy dose of bloody gore whenever an enemy gets defeated. It&#8217;s engaging, fun, and it works surprisingly well.</p>
<p>At this point, the IAP needs to be mentioned. To whit: To play at a high level in this game &#8212; and heck, to really survive the entire campaign &#8212; you&#8217;re going to feel the pressure to buy card packs. And these card packs <em>do not come cheap.</em> This is, without a doubt, the worst thing about this game.</p>
<p>Technically, all cards are, as far as I can tell, available in-game, but like any good TCG, the best decks are built from bought singles. The biggest purchase is $29.99, and that gets you every card in the game. I don&#8217;t know how many of each card you get, because there was no way I was making an IAP like that. In fact, I didn&#8217;t make *any* IAPs in my review of this game. The cheapest purchase is $2.99 for 5 random cards; and the cheapest &#8220;certain&#8221; purchase is $6.99, more expensive than the game itself! And since the &#8220;Rare&#8221; cards have been, for me, ridiculously rare in the random draw, I&#8217;ve been a bit frustrated by it all.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/10/IMG_0526.png"><img class="aligncenter size-full wp-image-28050" title="IMG_0526" src="http://appchronicles.com/wp-content/uploads/2011/10/IMG_0526.png" alt="" width="480" height="320" /></a></p>
<p>TD fans and TCG fans will both find a lot to like about Samurai Bloodshow. It&#8217;s too bad that Sega has ramped up the IAP to such a ridiculous level, though, because that&#8217;s going to turn a lot of players off. If you&#8217;re a TD and TCG fan, then pick this game up to enjoy the Campaign mode. But try to resist the pressure to pay more for a few virtual &#8220;cards&#8221; than you paid for the game itself.</p>
<p><strong>Our Score: 4 out of 5.</strong></p>
<p><a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fsamurai-bloodshow-les-vagues%252Fid434555831%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="SAMURAI BLOODSHOW :  les vagues blanches, les nuages rouges - SEGA CORPORATION" style="border: 0;"/></a></p>
<p><iframe width="480" height="355" src="http://www.youtube.com/embed/ip3FcZmp3Kg?rel=0" frameborder="0" allowfullscreen></iframe></p>
<hr />
<p> <a href="http://appchronicles.com/10/samurai-bloodshow-review-cool-hybrid-defense/">Samurai Bloodshow Review: Cool Hybrid Defense</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Contre Jour Review: An Artful Physics Adventure</title>
		<link>http://appchronicles.com/09/contre-jour-review-an-artful-physics-adventure/</link>
		<comments>http://appchronicles.com/09/contre-jour-review-an-artful-physics-adventure/#comments</comments>
		<pubDate>Mon, 26 Sep 2011 20:16:34 +0000</pubDate>
		<dc:creator>Devin Wieland</dc:creator>
				<category><![CDATA[App Reviews]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=27605</guid>
		<description><![CDATA[<p>Not a lot can be said about Chillingo’s Contre Jour without eventually returning to a comparison to some other physics game that has previously graced the App Store. Whether it’s reminding you of World of Goo, Angry Birds, or Cut the Rope, there’s never anything too unfamiliar about the gameplay in the mystical, glowing, eery</p>]]></description>
			<content:encoded><![CDATA[<p>Not a lot can be said about Chillingo’s Contre Jour without eventually returning to a comparison to some other physics game that has previously graced the App Store. Whether it’s reminding you of World of Goo, Angry Birds, or Cut the Rope, there’s never anything too unfamiliar about the gameplay in the mystical, glowing, eery worlds found here. But one thing is for sure: By relying heavily on art, style, and music, Chillingo has managed to deliver these physics elements in a fresh package—one that gets our easy recommendation at such a low price.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/09/Picture-3.png"><img class="aligncenter size-full wp-image-27607" title="Picture 3" src="http://appchronicles.com/wp-content/uploads/2011/09/Picture-3.png" alt="" width="450" height="299" /></a>Unless you’re one of those literary iPhone gamers, you may be unfamiliar with the novella entitled “Le Petit Prince,” or “The Little Prince.” It was a French story written by Antoine de Saint-Exupery and published in the 40s, and Chillingo claims that Contre Jour was loosely inspired by the tale… But enough literature talk. The driving force behind this game challenges you to complete single-screen levels by manipulating the terrain and employing a variety of tools to get a little blob named Petit to safety.</p>
<p>Contre Jour is structured around what has become a standard for casual iPhone games. You’ll determine your score on each level by collecting dancing lights along the way to ushering Petit to his destination. Once a certain number of lights is collected, new worlds will be unlocked (there are three as of now). The gameplay itself—as mentioned above—is reminiscent of several other games, but that’s easily forgotten due to the sensory experience conjured by the ethereal visuals and haunting musical score.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/09/Picture-4.png"><img class="aligncenter size-full wp-image-27608" title="Picture 4" src="http://appchronicles.com/wp-content/uploads/2011/09/Picture-4.png" alt="" width="450" height="299" /></a>When it comes to determining Petit’s fate, the player’s role is more God-like than anything. Rather than direct contact with the blob that is Petit, you’ll be nudging the terrain to create hills and valleys, and stretching tentacles that will launch and swing the little guy wherever he needs to go. But it’s more than a cosmic gymnastics act, as the worlds Petit finds himself in have teeth. Whether its a vicious spike or an unfriendly air current, more than a few obstacles stand in the way of Petit’s smooth journey.</p>
<p>So, getting three lights on each level often requires some creative strategies. You’ll not only have to plot a functional course for Petit, but also depend on your sense of timing to attach and release him from each contraption… Sound complicated? It’s really not, and once you’re immersed in the music and lights of Contre Jour, slowing down to think about each challenge is academically pleasing in its own way.</p>
<p>One of the only hiccups along the way is the game’s impressive complexity, which can sometime require a high level of precision when it comes to tapping and swiping. Though not an obstacle when played on iPad, those restricted to the iPhone’s smaller screen space may become slightly frustrated.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/09/Picture-5.png"><img class="aligncenter size-full wp-image-27609" title="Picture 5" src="http://appchronicles.com/wp-content/uploads/2011/09/Picture-5.png" alt="" width="451" height="300" /></a>But even at those points of increased difficulty, it’s impossible not to appreciate the elegant atmosphere and tasteful stylings offered up by Chillingo. Is the overall gameplay derivative of certain predecessors? Some might argue that point. But the App Store is definitely in need of more titles like Contre Jour and Osmos—games which look splendid on Apple’s displays and manage to please on several different levels. Regardless of your knowledge about French works of short fiction from the 1940s, Contre Jour is worth your dollar. Remember, “One sees clearly with the heart. What is essential is invisible to the eye.”</p>
<p><strong>Our Score:  4.5 Out of 5</strong></p>
<p><a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fcontre-jour%252Fid440693481%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="Contre Jour - Chillingo Ltd" style="border: 0;"/></a></p>
<p>Contre Jour is also available in an iPad Native version In contre Jour HD  <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fcontre-jour-hd%252Fid444085845%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Contre Jour HD - Chillingo Ltd" style="border: 0;"/></a>.</p>
<p><iframe width="480" height="274" src="http://www.youtube.com/embed/sIl0K9qoY5g" frameborder="0" allowfullscreen></iframe></p>
<hr />
<p> <a href="http://appchronicles.com/09/contre-jour-review-an-artful-physics-adventure/">Contre Jour Review: An Artful Physics Adventure</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Numbers Review (2011): Improvements Make For A Solid App</title>
		<link>http://appchronicles.com/09/numbers-review-2011-improvements-make-for-a-solid-app/</link>
		<comments>http://appchronicles.com/09/numbers-review-2011-improvements-make-for-a-solid-app/#comments</comments>
		<pubDate>Sat, 10 Sep 2011 21:51:11 +0000</pubDate>
		<dc:creator>Writer@Large</dc:creator>
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		<guid isPermaLink="false">http://appchronicles.com/?p=27375</guid>
		<description><![CDATA[<p>Last year, I reviewed the then-newly released Numbers for iPad . At the time, I dismissed it as “almost meaningless in the business and professional world” due to it&#8217;s incompatibility with Excel, the world leader in spreadsheets, and its poor cloud support. Well, a lot has changed about Numbers since then, and so it was</p>]]></description>
			<content:encoded><![CDATA[<p>Last year, I reviewed the then-newly released Numbers for iPad <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fnumbers%252Fid361304891%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Numbers - Apple" /></a>. At the time, I dismissed it as “almost meaningless in the business and professional world” due to it&#8217;s incompatibility with Excel, the world leader in spreadsheets, and its poor cloud support. Well, a lot has changed about Numbers since then, and so it was time to look at the app with fresh eyes.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/09/IMG_07051.png"><img class="aligncenter size-full wp-image-27381" title="IMG_0705" src="http://appchronicles.com/wp-content/uploads/2011/09/IMG_07051.png" alt="" width="491" height="369" /></a></p>
<p>Let&#8217;s begin with the obvious: Since its launch, Apple has added both Excel compatibility and some limited cloud support; and, more robust cloud support via iCloud is on the horizon. Neither feature is perfect in its execution; the Excel exporting is in the older .xls format, and the cloud support is currently limited to iDisk and WebDAV-enabled third-party cloud services. These changes alone earn the app a half-star more than it earned last  year, because they make Numbers an actual functional app that can be  inserted, with some adjustment, into a workflow.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/09/IMG_0704.png"><img class="alignright size-full wp-image-27378" title="IMG_0704" src="http://appchronicles.com/wp-content/uploads/2011/09/IMG_0704.png" alt="" width="277" height="368" /></a>It should be noted that one of the changes Apple made in the last year  was to turn Numbers into a Universal app. I&#8217;m not a big fan of doing  productivity work on the small screen, but the translation of Numbers to  iPhone was handled well enough. It retains functionality, though it  goes without saying that everything is harder to do on the smaller  screen. And it means you can keep yourself consistently using one app between devices.</p>
<p>Beyond that, I stand by much of what I said last year. Numbers was, and still is, touch-friendly and good-looking, sharing a lot of the design and interface functionality with the other iWork apps. Numbers in general does a good job of translating a spreadsheet to the iPad’s touch interface by offering a lot of the functionality you need for routine number-crunching and record-keeping, and at that level it has even improved since it&#8217;s initial launch. Numbers also packs a number of decent looking, functional templates you can build from or even use as-is, from loan calculators to blank invoices.</p>
<p>Unique to Numbers are the spreadsheet-specific functions, of which my favorites are the keyboards designed specifically for use with spreadsheets (and which I&#8217;ve never seen utilized in any other spreadsheet app, so it must not be part of the SDK).  They reflect a solid attempt to recreate the sort of nested menus functionality of a desktop spreadsheet app. Before long I was able to recreate most every function I regularly need on the job.</p>
<p>Still, one year later, Numbers is not my favorite choice for working with spreadsheets. Maybe I&#8217;m just too comfortable with Excel, but I feel a spreadsheet needs a keyboard and mouse to really sing. Or maybe it&#8217;s that this still feels too much like a translation of a keyboard and mouse commands app.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/09/IMG_0703.png"><img class="aligncenter size-full wp-image-27377" title="IMG_0703" src="http://appchronicles.com/wp-content/uploads/2011/09/IMG_0703.png" alt="" width="491" height="369" /></a></p>
<p>There are also moments where the program still feels limited. The lack of an autofilling feature, for example. Maybe Excel has spoiled me, but when. I select a Sum function I find it’s nice to have the system autoselect the cells adjacent to it. Or maybe it&#8217;s the continuing lack of support for things like frozen  panes, which is one thing I do with almost every spreadsheet I make. File imports from Excel are still problematic, with formatting and formulas written in .xlsx getting stripped out. Recreating formats and formulas in Numbers was an unnecessary annoyance. If I need to enter data into a spreadsheet in Numbers, I don’t want to have to redo things every time I import.</p>
<p>I&#8217;m firmly of the opinion that the iPad is an excellent productivity device. I&#8217;m also of the opinion that no one, not even Apple, has completely figured out the best way to do touch-based spreadsheets yet. Still, having a portable spreadsheet is a good thing, and Numbers does it the better on the iPad than any of the competing apps. It&#8217;s not perfect, but it&#8217;s the best of a flawed lot. It will serve you best as an on-the-go data entry tool, making spreadsheets on-the-go that you will later export and improve in Excel, then it will an editor or viewer for documents created on the desktop.<br />
<strong><br />
Our score: 4/5.</strong></p>
<p><a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fnumbers%252Fid361304891%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="Numbers - Apple" style="border: 0;"/></a></p>
<hr />
<p> <a href="http://appchronicles.com/09/numbers-review-2011-improvements-make-for-a-solid-app/">Numbers Review (2011): Improvements Make For A Solid App</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>Jetpack Joyride Review: Flawless Runner</title>
		<link>http://appchronicles.com/09/jetpack-joyride-review-flawless-runner/</link>
		<comments>http://appchronicles.com/09/jetpack-joyride-review-flawless-runner/#comments</comments>
		<pubDate>Sat, 03 Sep 2011 14:29:30 +0000</pubDate>
		<dc:creator>Writer@Large</dc:creator>
				<category><![CDATA[App News]]></category>
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		<guid isPermaLink="false">http://appchronicles.com/?p=27006</guid>
		<description><![CDATA[<p>The endless runner genre has really blossomed on iOS, and we&#8217;ve been treated to a lot of good ones (and a lot of not so good ones). But I think that Halfbrick Studios &#8212; the makers of Fruit Ninja &#8212; have trumped them all with their latest take on the endless runner: Jetpack Joyride .</p>]]></description>
			<content:encoded><![CDATA[<p>The endless runner genre has really blossomed on iOS, and we&#8217;ve been treated to a lot of good ones (and a lot of not so good ones). But I think that Halfbrick Studios &#8212; the makers of Fruit Ninja &#8212; have trumped them all with their latest take on the endless runner: Jetpack Joyride <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fjetpack-joyride%252Fid457446957%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="Jetpack Joyride - Halfbrick Studios" /></a>. It&#8217;s a fantastically fun and frantic game that hardly makes any missteps.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/09/mzl.spzfiode.320x480-75.jpg"><img class="aligncenter size-full wp-image-27010" title="mzl.spzfiode.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/09/mzl.spzfiode.320x480-75.jpg" alt="" width="480" height="320" /></a></p>
<p>As an endless runner, the basic game is simple: get your runner as far as you can. In this case, that runner is Barry Steakfries, the go-gonzo everyman hero who has previously starred in Halfbrick&#8217;s Age of Zombies shooter and Monster Dash endless runner. In this case, Barry&#8217;s often not running but flying, since the whole game is built around the machine-gun jetpack strapped to his back.</p>
<p>Yes, a machine-gun jetpack. A jetpack that propels you up by firing a stream of bullets at the ground.</p>
<p>From that simple setup, the game begins. You are running through a cavernous, never-ending science facility, dodging security systems, grabbing coins, and occasionally taking other experimental toys &#8212; such as an armored mech suit, a teleporter pod, and a mechanical bird propelled by dollars &#8212; for a test run. And when you finally get taken down, you get to spin a slot machine to win prizes. Sometimes, you win a chance to keep going in your game; sometimes, you get a head start on your next run; sometimes, a giant bomb explodes, flinging your unconscious corpse further ahead and improving your score.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/09/mzl.xhclqggh.320x480-75.jpg"><img class="aligncenter size-full wp-image-27011" title="mzl.xhclqggh.320x480-75" src="http://appchronicles.com/wp-content/uploads/2011/09/mzl.xhclqggh.320x480-75.jpg" alt="" width="480" height="320" /></a></p>
<p>The game is fast, and crazy, and oh-so good. The controls are tight, Barry flies with great physics, and there&#8217;s never a moment in the game where I felt like something was done poorly. The best games are the ones where you don&#8217;t have to spend time thinking about design flaws, or how to work around bugs or glitches; you can just *play*. And Jetpack Joyride is absolutely a game you&#8217;ll want to play, and play, and play.</p>
<p>Adding to the replayability is a mission and levelling system that&#8217;s as fun as the game itself, and it helps to break what could be some of the monotony of repeat play-throughs. They start out simple &#8212; high-five ten scientists as you run past them, rack up so many cumulative meters of running or vehicle-riding or even face-planting &#8212; but get a lot more difficult as you get better at the game. It&#8217;s well implemented and never burdensome, though. Ranking up is fun!</p>
<p>So is getting coins, the in-game currency that allows you to buy customized looks, jetpacks, and vehicles. You can buy coins IAP, of course, but I think that this game is so playable and has enough longevity that it will be far more fun to earn the coins as you play through.</p>
<p><a href="http://appchronicles.com/wp-content/uploads/2011/09/IMG_0513.png"><img class="aligncenter size-full wp-image-27007" title="IMG_0513" src="http://appchronicles.com/wp-content/uploads/2011/09/IMG_0513.png" alt="" width="480" height="320" /></a></p>
<p>Jetpack Joyride is without a doubt the best endless runner game I&#8217;ve played on iOS. It&#8217;s got exactly the kind of game design that makes an iOS game work &#8212; great design, quick play, high replayability, and a certain &#8220;one more time&#8221; addictiveness that will keep it on your device for some time to come. Add to that Halfbrick&#8217;s commitment to additional content updates (new gear? Different levels?), and it&#8217;s a game that you&#8217;ll want to have. And for the price of 99 cents, why wouldn&#8217;t you?</p>
<p><strong>Our Score: 5 out of 5</strong></p>
<p><a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fjetpack-joyride%252Fid457446957%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-lrg.gif" alt="Jetpack Joyride - Halfbrick Studios" /></a></p>
<p><object width="480" height="300"><param name="movie" value="http://www.youtube.com/v/Jzxi8nid9BQ?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Jzxi8nid9BQ?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="480" height="300" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<hr />
<p> <a href="http://appchronicles.com/09/jetpack-joyride-review-flawless-runner/">Jetpack Joyride Review: Flawless Runner</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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		<title>SPY Mouse Review: Agent Squeak brings the Best in Stealth</title>
		<link>http://appchronicles.com/08/spy-mouse-review-agent-squeak-brings-the-best-in-stealth/</link>
		<comments>http://appchronicles.com/08/spy-mouse-review-agent-squeak-brings-the-best-in-stealth/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 18:28:50 +0000</pubDate>
		<dc:creator>Devin Wieland</dc:creator>
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		<guid isPermaLink="false">http://appchronicles.com/?p=26913</guid>
		<description><![CDATA[<p>Who would have imagined that Firemint’s history with aviation and automobile racing would prepare them for a strong entry into the stealth genre of the App Store? With SPY Mouse, Electronic Arts shows that they are making good on their acquisition of the developer of games like Flight Control and Real Racing. The cheese-snatching challenges</p>]]></description>
			<content:encoded><![CDATA[<p>Who would have imagined that Firemint’s history with aviation and automobile racing would prepare them for a strong entry into the stealth genre of the App Store? With SPY Mouse, Electronic Arts shows that they are making good on their acquisition of the developer of games like Flight Control and Real Racing. The cheese-snatching challenges found here offer a great blend of excitement, challenge, and simplified controls. It might be a cutesy, cartoony affair, but give SPY Mouse <a href="http://click.linksynergy.com/fs-bin/stat?id=N6etdxsqYlc&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fspy-mouse%252Fid445992496%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store"><img style="border: 0;" src="http://ax.phobos.apple.com.edgesuite.net/images/web/linkmaker/badge_appstore-sm.gif" alt="SPY mouse - Electronic Arts" /></a> a closer look before brushing off this bow-tie-wearing rodent.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/08/Screen-shot-2011-08-31-at-11.09.55-AM.png"><img class="aligncenter size-full wp-image-26915" title="Screen shot 2011-08-31 at 11.09.55 AM" src="http://appchronicles.com/wp-content/uploads/2011/08/Screen-shot-2011-08-31-at-11.09.55-AM.png" alt="" width="428" height="284" /></a></p>
<p>Before delving into the gameplay, it’s important to establish an emotional connection with Agent Squeak by understanding that he’s serving the needs of mice everywhere by acting as a super-secret operative. In this role, he goes about stealing cheese from cats’ lairs.  Such is the extent of the story, but if you’ve played Flight Control before, then you know that Firemint’s forte in casual gaming is not sucking you into a complex yarn, but rather delivering an addictive experience with tons of replay value. And they’ve hit that mark once again with SPY Mouse.</p>
<p>The game is setup in what has become a very common format for the casual crowd. Agent Squeak has over 70 levels to complete, and they’re divided amongst six worlds—each with a hench-cat acting as a boss at the end.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/08/Screen-shot-2011-08-31-at-11.10.08-AM.png"><img class="aligncenter size-full wp-image-26916" title="Screen shot 2011-08-31 at 11.10.08 AM" src="http://appchronicles.com/wp-content/uploads/2011/08/Screen-shot-2011-08-31-at-11.10.08-AM.png" alt="" width="428" height="285" /></a></p>
<p>Zooming in closer, you’ll find that each stage presents itself as a top-down view of a kitty-guarded interior or landscape. Chunks of cheese are littered throughout these settings, and your job is to collect the goods and then navigate tunnels, doors,  and backways to escape without being noticed… Controlling Agent Squeak is accomplished in the same manner as the aircraft in Flight Control. By swiping a finger across the screen, a dashed line is drawn which represents where the mouse will travel.</p>
<p>All of that in itself is quite simple, but the long development period for SPY Mouse is evidenced by all the variety that comes into play on top of that basic scheme. Not only are there a handful of different cats getting in your way (each with a unique strength/weakness), but there are also many different power-ups that will serve to give Agent Squeak a temporary edge as he tries to make his escape. Whether it’s the speed-giving pepper or simply a bucket to hide under, you won’t find a room that doesn’t offer a unique challenge and solution.</p>
<p style="text-align: center;"><a href="http://appchronicles.com/wp-content/uploads/2011/08/Screen-shot-2011-08-31-at-11.10.23-AM.png"><img class="aligncenter size-full wp-image-26917" title="Screen shot 2011-08-31 at 11.10.23 AM" src="http://appchronicles.com/wp-content/uploads/2011/08/Screen-shot-2011-08-31-at-11.10.23-AM.png" alt="" width="427" height="285" /></a></p>
<p>While the gameplay and atmosphere of SPY Mouse offer a pleasant, workable twist on the stealth genre, it’s a title that didn’t find its way into the App Store without some sticking points. Despite a “cute” approach to visuals, there’s no denying that all of the elements are quite small and difficult to distinguish (even in HD). Further adding to this headache-inducing effect are the occasional difficulties faced when trying to draw Agent Squeak’s path on the screen. EA claims to have addressed some of these issues in a recent update, but it seems unlikely that they’ll be able to make the tactile experience more that marginally pleasing.</p>
<p>But none of that has been enough to keep me from returning to SPY Mouse. With a handful of different goals set out for each level, there’s enough here to keep gamers going for quite some time, and the experience of outsmarting cats and getting away unscathed proves to be plenty rewarding… If app shoppers know what’s good for them, this stealthy gem won’t be coasting off the radar for much longer.</p>
<p><strong>Our Score:  4 Out of 5</strong></p>
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<hr />
<p> <a href="http://appchronicles.com/08/spy-mouse-review-agent-squeak-brings-the-best-in-stealth/">SPY Mouse Review: Agent Squeak brings the Best in Stealth</a> is a post by <a href="http://appchronicles.com">App Chronicles</a>     
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