Thursday, January 26, 2012
So you love Street Fighter 4 (Review) and King of Fighters (Review), but you’re wondering what’s next in your iPhone combat career… Well, if you’ve got deep enough pockets and can overlook a missing multiplayer mode, then you’ve got your answer.
SoulCalibur has sauntered into the App Store arena in a big
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Saturday, January 21, 2012
If you’re at all like me, you change your iPhone’s screen about as often as you change your socks; which is to say, quite a bit.
Now, I’m not exactly the most creative person when it comes to design elements and color schemes. I can’t design anything my mom would want to put up on
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Sunday, January 15, 2012
Have you ever wondered if the amazingness that is Gears of War could ever translate to the iPhone gaming platform? It would appear that the crazy scientists at Madfinger attempted to solve that question with Shadowgun. Madfinger generated a lot of buzz early last year when they released some bits and pieces of what Shadowgun
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Saturday, January 14, 2012
Back when the iWork apps released in 2010, I was fairly harsh on Keynote , which I found to be the worst of the trio, especially with its complete lack of PowerPoint support beyond basic file opening. Over the course of 2011, Apple made many improvements to the iWork apps, and it’s time for me
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Sunday, January 1, 2012
Sega continues to port out the Sonic series to iOS with Sonic CD . This is an achievement, as Sonic CD was one of the lesser-played of the classic Sonic 2D games (it was a release for the Sega CD system, which never really gained popularity back in the 1990s) and it hasn’t been regularly
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